"Ah?" Jia Peng said, "Is this game able to do cross platform?"
A boy asked, "Can you also play it on the phone? what about the data? Is the data interchangeable?"
Chen Mo replied, "The data can interchange, you can directly play the computer"s save file on your phone."
"Manager, why didn"t you say that earlier!"
Jia Peng quickly took out his phone and plugged in the cable next to the computer to install 《Plants vs Zombies》 on his phone.
The package resource wasn"t big and it quickly got installed, Jia Peng then opened the game on his phone and used his own Thunder Game Pa.s.s account to log in, and sure enough, the game directly read his progress.
"It really is able to do a cross platform." Jia Peng said.
Chang Xiuya came over to have a look, "It sure is and it seems to be slightly more exquisite than the one on the computer."
Jia Peng said, "No, it is the same, it"s just that the phone"s screen is small, so it looks better. But the way you operate it is indeed like the computer and it can be used on the phone, the interface design is also universal, I say, while I played on the computer I always kept thinking that the b.u.t.ton design was a bit too big, so it was originally for clicking on the phone."
The others have also taken out their phones and installed 《Plants vs Zombies》.
Chen Mo has not released 《Plants vs Zombies》 on the App Store, so these people were the first batch of lab rats and when Chen Mo finally have the game data, he can then release it on the App Store for open download.
"All right, everyone were done playing, let"s go." Wen Lingwei reluctantly look at the game screen on the computer and left with everyone.
"Manager, we are going." Wen Lingwei waved to Chen Mo.
Chen Mo nodded, "If you have any problems about the game, you can come back and your opinions will be taken into consideration."
Wen Lingwei and the others walked out of the experience shop.
"Are you gonna come back tomorrow?"
"It is already on the phone, and you can just play on it."
"But I think that it felt better playing on a computer in the experience shop…."
The crowd left as they talk.
Chen Mo ordered dinner, then he opened the back-end management and began to view the various data of these people.
At the time of design, Chen Mo deliberately left some record nodes in the game, specifically recording some data of the players.
For example, which level does the player took the longest time and the most failures? What is the duration they played when clearing each level? What is the player"s usage rate for various plants? Which type of zombies that is able to break the line of defense of the player the most? Which zombie is the most harmful to the player"s plant?
The player doesn"t care about these data, but it was very important for Chen Mo.
The players tend to felt sluggish or sometimes uncomfortable, but they don"t know the source of the discomfort.
But for the game designers, you must find all this factors that made the players felt frustrated in the game and all the data are quantified, only when all these feelings are expressed as data can the game be adjusted to its best state.
For several relatively irregular data, Chen Mo once again made some adjustment of the game values and levels, appropriately lower the difficulty of some levels and at the same time, after every few simple levels, a small checkpoint was generated to allow the player to properly suffer some setbacks.
After making adjustments, Chen Mo can update these data to the game package at any time and the subsequent adjustments will be carried out many times, and finally adjust it to the perfect state that Chen Mo felt right.
. . . . . . . . . . . . .
Three days later.
Lin Mao took a taxi to the entrance of Chen Mo"s experience shop. Just as he was getting ready to enter, he saw that there are 8 – 9 people sitting inside, and they were all fully concentrated on playing the game.
2 or 3 of them seemed to be a group and they were exchanging conversation while they play.
"Bring a Cherry Bomb, take a Cherry Bomb and hold it steady, later a large wave of zombies will appear and it can be cleared by using a Cherry Bomb, which is very good for emergency situations."
"Don"t worry, if you made a mistake in planting you can use the shovel to remove it, that"s why there is a small shovel, but you usually shouldn"t shovel since it"s too wasteful due to it not returning the sun you have used"
Lin Mao was slightly curious, Chen Mo previously told him that his game was completed and that he was ready to place it in the experience shop for players to try, it is actually the truth? That was too fast!
Lin Mao originally thought that Chen Mo need to developed his first game for half year or even longer. After all, a game designer"s first work shouldn"t be a simple game and certainly need to guarantee that it will last for some time.
And yet, Chen Mo actually finished it in just 3 months?
Lin Mao went to the shop and saw Chen Mo sitting at the counter, he went over to greet him.
"Yo, you came." Chen Mo also saw Lin Mao and greeted him.
Lin Mao sat down at the seat next to the counter, "There are quite a few players. It looks like your game is doing well?"
Chen Mo nodded, "Yeah, it"s okay and I adjusted the numerical value several times based on the players" data, I plan on releasing it on the App Store this weekend. How is your game?"
Lin Mao said, "It has already been released on the App Store and you should be able to see it by now."
"Is that right? Then I"ll download it to support you." Chen Mo said while he opened his phone and search the App Store for 《Storm Knight Adventure》.
Lin Mao"s pricing for this game was just 20 yuan, this price is generally cheap and not expensive, it is a one-time buyout and after the buyout, you can enjoy all the data adjustment and expansion packs for free.
Chen Mo directly paid for the download and also gave it a five-star rating.
"How is its data?" asked Chen Mo.
Lin Mao replied, "Not bad! The players" evaluation are generally okay, however the download rate isn"t a lot, after all, this price is still a bit high."
Chen Mo nodded, indeed, there are relatively few people that spends 20 yuan for a small mobile game, but in terms of game quality, this game is rich in content and it is worth the price.
"After its evaluation, you can do some activities like selling it at half price." Chen Mo said.
Lin Mao nodded. "Well, that is what I plan on doing. If I were to sell it at half price, I should be able to increase its sales."
Chen Mo also looked at the data of 《Storm Knight Adventure》 on the homepage of the App Store.
Currently it ranked 6th in the new game list, and it is not on the paid game list and bestseller list and it was place in a less conspicuous recommended position in the new game recommendation board.
The App Store"s recommendation lists are basically generated automatically by the system and gets refreshed every 3 hours. At the same time, there are some algorithms that can screen out the games that are suspected of faking the data, and pulled them into the list to be observed, and to be manually reviewed.
There are three main lists in the Mobile Game App Store, namely the paid game download list, the free game download list, and the best-selling game list.
In addition, there are New Game List (new games that have been released less than one month), Cla.s.sic Game List (games that have been released for more than one year), Cla.s.sified Game List (action, adventure, strategy, etc.) and other small lists.
In addition, there are several important recommendations, which are based on the game"s data, each referral is refreshed once a day and may be continuously recommended.
《Storm Knight Adventure》 was currently 6th in the New Game List, and has received a recommendation, which is a relatively a good start. After the first batch of players rate the game higher, Lin Mao could then sell it at half price.
At present, 《Storm Knight Adventure》 had been release for less than 24 hours, and the download rate is about 400, it had won more than 30 5-star rating. According to this momentum, this game is very likely to become slightly popular in the new game list.