6. Have a working knowledge of farm machinery, haymaking, reaping, loading, and stacking.
7. Have a general acquaintance of the routine seasonal work on the farm, including the care of cattle, horses, sheep, and pigs.
8. Have a knowledge of Campbell"s Soil Culture principle, and a knowledge of dry farming and of irrigation farming.
Angling
[Ill.u.s.tration: Fish insignia. (tr)]
To obtain a merit badge for Angling a scout must
1. Catch and name ten different species of fish: salmon or trout to be taken with flies; ba.s.s, pickerel, or pike to be caught with rod or reel, muskallonge to be caught by trolling.
2. Make a bait rod of three joints, straight and sound, 14 oz. or less in weight, 10 feet or less in length, to stand a strain of 1-1/2 lbs.
at the tip, 13 lbs. at the grip.
3. Make a jointed fly-rod 8-10 feet long, 4-8 ozs. in weight, capable of casting a fly sixty feet.
4. Name and describe twenty-five different species of fish found in North American waters and give a complete list of the fishes ascertained by himself to inhabit a given body of water.
5. Give the history of the young of any species of wild fish from the time of hatching until the adult stage is reached.
Archery
[Ill.u.s.tration: Bow and Arrow insignia. (tr)]
To obtain a merit badge for Archery a scout must
1. Make a bow and arrow which will shoot a distance of one hundred feet with fair precision.
2. Make a total score of 350 with 60 shots in one or {25} two meets, using standard four-foot target at forty yards or three-foot target at thirty yards.
3. Make a total score of 300 with 72 arrows, using standard target at a distance of fifty yards.
4. Shoot so far and fast as to have six arrows in the air at once.
Architecture
[Ill.u.s.tration: Column and Lintel insignia. (tr)]
To obtain a merit badge for Architecture a scout must
1. Present a satisfactory free-hand drawing.
2. Write an essay on the history of Architecture and describe the five orders.
3. Submit an original design for a two-story house and tell what material is necessary for its construction, giving detailed specifications.
Art
[Ill.u.s.tration: Brushes and Pallet insignia. (tr)]
To obtain a merit badge for Art a scout must
1. Draw in outline two simple objects, one composed of straight lines, and one of curved lines, the two subjects to be grouped together a little below the eye.
2. Draw in outline two books a little below the eye, one book to be open; also a table or chair.
3. Make in outline an Egyptian ornament.
4. Make in outline a Greek or Renaissance ornament from a cast or copy.
5. Make an original arrangement or design using some detail of ornament.
6. Make a drawing from a group of two objects placed a little below the eye and show light and shade.
7. Draw a cylindrical object and a rectangular object, grouped together a little below the eye, and show light and shade.
8. Present a camp scene in color.
Astronomy
[Ill.u.s.tration: Star insignia. (tr)]
To obtain a merit badge for Astronomy a scout must
1. Have a general knowledge of the nature and movements of stars.
{26}
2. Point out and name six princ.i.p.al constellations; find the North by means of other stars than the Pole-star in case of that star being obscured by clouds, and tell the hour of the night by the stars and moon.
3. Have a general knowledge of the positions and movements of the earth, sun and moon, and of tides, eclipses, meteors, comets, sun-spots, and planets.
Athletics
[Ill.u.s.tration: Winged foot insignia. (tr)]
To obtain a merit badge for Athletics a scout must
1. Write an acceptable article of not less than five hundred words on how to train for an athletic event.