Chapter 74: You are Galen.
A series of system prompts popped up and made Wu Lingfeng completely sluggish. G.o.d, the Loli dolls, you don"t come out with as permanent. Yet When it"s an uncle, you come out with a permanent puppet, d.a.m.n, is the system playing with this master.
However, it is always better than nothing, Uncle can be like a butler, he can be a decent bodyguard. The loli dolls, in the future, should be at the back waiting for uncle to tank the damage then strike after the enemy finished its round of bombardment.
But first, we have to give uncle a name as it"s inappropriate to keep calling him uncle. Wu Lingfeng thought and thought, until he remembered the big brother Galen in lol, a headless rushing good, the most embarra.s.sing in history. Thus it was decided that he was called Galen as they will share the same faith from henceforth.
Then there is the job transfer. In the four occupations, the paladin is the most likely pick. Although a blue boxing sergeant is more handsome and cool in name, but what is the most lacking of Wu Lingfeng now is not the name and appearance nor another damage dealer. Back at the fight with the minotaur, he lacked a tanker the most. In addition in the game, the Paladin has always been the captain of the entire team. It"s none other than him. He is the on to lead the team to rush and smack enemies, like Tian Zhen"s “Rainbow and Rose”. There is a saying, "Across the world, we laugh and be arrogant as much as we want, but we never go on a reatreat calamity strikes unlike dogs..."
[oyyy, I tried my best making off that phrase so at least make do for now as it is a "first" for me]
Moreover, the Paladin"s combat ability is also extremely powerful, with a "sacred light ball" with a stun effect after the explosion, with the "revenge of light" that uses thr attacker"s power, even the "absolute defense" of physical immunity, etc. , are enough to deal with any dilemma on the battlefield.
Ok, let"s celebrate the official debut of Wu Ling"s No. 1 Meat Shield.
"Naming successful, Galen..."
"Transfer was successful, Galrn has officially transferred to a Paladin..."
"The attendant s.p.a.ce is generated. If necessary, the attendant can be admitted to the attendant s.p.a.ce. The attendant can stay in the s.p.a.ce up to one day only, otherwise the attendant will die..."
"Galen"s stats are as follows:
Id: Galen
Owner: Wu Lingfeng
Occupation: Paladin Level: 25 (110/5000)
Occupation Description: Use a variety of buffs to enhance the ability of yourself and teammates. You can also use a highly lethal skill to punish your opponent.
Base stats:
Hp (health): 1470 [add 55hp per upgrade after transfer)
Mp (magic value): 680 [additional 30mp per upgrade after transfer]
Physical attack: 211 [10 physical attacks per upgrade after transfer]
Magic Attack: 130 [Add 6 magic attacks per upgrade after transfer]
Strength: 75 [Add 2 strengths per upgrade after transfer)
Physical strength: 95 [add 4 physical strength per upgrade after transfer]
Intelligence: 59 [add 2 intelligence each time after the transfer]
Spirit: 86 [Every upgrade after the transfer to increase 4 spirits]
Physical Magic Reading Attack: 1800 [100 points reading attack each upgrade after transfer]
Physical defense: 475
Magic Defense: 430
Physical crit: 0%
Magic Crit: 0%
Attack speed: %[added after transfer]
Casting speed: 15% [increase after transfer]
Movement speed: 22 m seconds [0.5 second movement speed per upgrade after transfer)
Anti-magic value: 0
Hp recovery rate: 500 [additional 50 points hp recovery rate after each transfer]
Mp recovery rate: 1250 [additional 50 points mp recovery rate after each transfer]
Fire system: 0 [added after transfer]
Ice system: 0 [added after transfer]
Light system: [added after transfer]
Dark system: [added after transfer]
Storage s.p.a.ce: 16 cubic meters
Profession skills:
(1) General skills:
Basic proficiency lv25 (pa.s.sive): Increase basic attack power, forward attack power, and jump attack power. The level increases automatically. Currently 57.6%, each level can increase it by 2.4%.
Attack type conversion lv1 (active): It can convert between the physical and magic damage of the basic skills before the transfer.
Dodge lv1 (active): consume mp1, instant cast, no cooldown.
Skill Description: Forced to jump back when attacked, avoiding enemy attacks.
Crouching Tiger lv1 (active, need to be activated in the ground state, proficiency 0/500): instant cast, cooldown for 5 seconds; consume 1mp.
Skill Description: Make yourself quickly get up in the down state and take a crouching posture, invincible for 3 seconds.
Paladin Plate specialization lv1 (pa.s.sive): When equipped with armor, it can increase intelligence, spirit, physical strength, release speed, attack speed, maximum hp, maximum mp, mp recovery speed.
Bunny Hop lv1 (active, proficiency 0/500): General skills, cast 0.4 seconds, cooldown for 25 seconds, consume mp13, duration 10 seconds.
Skill Description: Increase the jumping power within the height range of a meter. The effect lasts for a while.
Throwing Proficiency lv1 (pa.s.sive, need to carry throwing props, proficiency 0/500): General skills, instant cast, no cooldown, consume mp1 per second, increase 10% attack power.
Skill Description: When throwing, you can increase the attack power of the throwing props, and the props that cause 2 damages do not increase the attack power of the second attack.
Eidic memory lv1 (active, proficiency 0/500): cast for 0.5 seconds, cooldown for 40 seconds, lasts for two seconds, consumes mp10, increases intelligence.
Skill Description: Increase your intelligence and the effect lasts for a while.
Unyielding will lv1 (active, proficiency 0/500): cast 0.2 seconds, cooldown for 30 seconds, consume mp8 for 10 seconds.
Skill Description: If you are attacked by an enemy during a certain period of time, you cannot be interrupted during casting.
Physical crit lv1 (pa.s.sive, proficiency 0500): Increases the chance of physical critical strike by 1%.
Skill Description: You can increase your physical crit rate when attacking enemies.
Magic crit lv1 (pa.s.sive, proficiency 0500): increase the magic critical strike rate by 1%.
Skill Description: You can increase your magical crit rate when attacking enemies.
Physical backlash lv1 (pa.s.sive, proficiency 0500): Increases the chance of physical critical strike by 1.5%.
Skill Description: When attacking an enemy behind, you can increase your physical crit rate.
Magic backlash lv1 (pa.s.sive, proficiency 0500): Increase the chance of physical critical strike by 1.5%.
Skill Description: When attacking an enemy behind, you can increase your own magic crit rate.
(2) Cla.s.s skills:
Slow healing lv1 (active, proficiency 0500): Apocalypse, cast for 0.8 seconds, cooldown for 10 seconds, lasts for two seconds, consumes mp (, 60 times of use, hp recovery total 33, range diameter 9m).
Skill Description: Make one player in a certain range slowly recover hp, the effect lasts for two seconds.
Weapon blessing lv1 (active, proficiency 0/500): cast for 0.5 seconds, cooldown for 10 seconds, last for 1 second to consume mp (, effective range: 9m, duration: 1 second, weapon attack increased: 1, weapon hit rate increased: 0.5 %, strength increased: 4.
Skill Description: Increases the strength of a member of a certain range, as well as the physical attack power and physical hit rate of the weapon.
The increased physical attack power increases as the caster"s physical strength increases.
When using this skill, it is not possible to forcibly interrupt the current normal attack action.
Purification lv1 (active, proficiency 0/500): cast 0.5 seconds, cool down 1 second, consume mp22, effective range: 9m, elimination number: 1, state change limit: lv19.
Skill Description: Eliminate all abnormalities in all players within a certain range.
The higher the skill lv, the higher the abnormal state of lv can be eliminated.
Angel"s blessing lv1 (active, proficiency 0500): cast for 0.5 seconds, cooldown for 10 seconds, last for 1 second, consume mp35, effective range: 9m, duration: 1 second, increase weapon magic attack: 1, increase intelligence: 9.
Skill Description: Increases the weapon"s magic attack and intelligence by a member of a certain range, and the effect lasts for a certain period of time.
Increased magical attack power and intelligence increase as the caster"s mental value increases.
When using this skill, it is not possible to forcibly interrupt the current normal attack action.
G.o.d"s gift lv1 (pa.s.sive): Obtaining G.o.d"s gift, you can increase your own invincibility by 10 .
Pure white blade lv1 (active, proficiency 0500): instant cast, cool down for 2 seconds, consume mp", start speed increase rate:100, magic attack power: 130% + (reading power x1.08), the enemy can not Attack for 0.5s.
Skill Description: Cohesive force draws a cross with both arms and forms a cross-shaped blade to attack the enemy in front. After hitting the enemy, it is subjected to magic damage without belonging to a system and enters an vulnerable state.
Gift of Courage lv1 (pa.s.sive, proficiency 0/500): increases power: 65, increase intelligence: 65.
Skill Description: Only the gift of a sacred person of high faith can increase his strength and intelligence.
Guardian"s gift lv1 (pa.s.sive, proficiency 0/500): increase physical strength. increase spirit.
Skill Description: Only the gift of a sacred person of high faith can increase his physical strength and spirit.
Heaven"s Song lv1 (active, proficiency 0/500): release 0.5 seconds, cool down for 10 seconds, last for 1 second, consume mp35, effective range: 9m, duration: 1 second, increase hp maximum: 89, increase mp maximum: 89.
Skill Description: Increase the hp maximum and mp maximum for a member of a certain range, and the effect lasts for a certain period of time.
When the skill effect is applied and at the end, the ratio of the current hp value to the hp maximum value does not change.
The increase in the maximum value of hp increases with the increase in the physical strength of the caster; the increase in the maximum value of mp increases as the spirit value of the caster increases.
When using this skill, it is not possible to forcibly interrupt the current normal attack action.
Victory Spear lv1 (active, proficiency 0/500): Instant, cooldown for 6 seconds, lasts 1 second, the upper limit of gas storage time is 0.3 seconds, consumes mp32.
Magic attack power: 2% + (reading power attack x1.68), the highest magic attack power: 302% + (reading power attack +2.52), upper limit of gas storage time: 0.3 seconds, the maximum number of puncture: 10 The maximum number of punctures when the maximum gas is stored: 16.
Skill Description: Throws a spear that is condensed by the divine power to the enemy, so that the enemy in the spear is harmed by the light system.
The spear can puncture a certain number of enemies.
If you throw it after acc.u.mulation, the light system attribute will increase and deals damage more.
Soul sacrifice lv1 (pa.s.sive, starts when falling to the ground, proficiency 0/500): Pa.s.sive, duration 0.3 seconds.
Strength and intelligence increase: 16, physical and mental reduction: 13, hit rate increase rate: 1%, cast speed increase: 0.5%, hp recovery: 168, mp recovery: 132.
Skill Description: The soul is cultivated to the extreme, reducing its physical strength and spirit, increasing strength, intelligence, hit rate and casting speed; when it falls to the ground, at the expense of 10 physical strength and spirit, it recovers the hp and mp of the surrounding players, and loses physical strength. And the spirit will refresh the next day.
Revenge of light lv1 (active, proficiency 0/500): release for 0.5 seconds, cooldown for 10 seconds, last for 1 second, consume mp45.
Effective range: 9m, duration: 1 second, increase magic defense: 300, when attacked by magic, lightning magic attack power: (reading power attack x1.9), the probability of electric shock: 10%; duration of electricity: 5 Second; sense of electric attack: (reading power attack x1.52); sense of electricity lv: lv21, lightning probability: 80%, direct attack, lightning magic attack power: (reading power x0.63), lightning The probability of occurrence: 15%.
Skill Description: Increases the magic defense of a player in a certain range, and when there is a direct attack or a magic attack damage, there is a certain chance to drop light system attribute in the magic attack to the enemy"s position, and the effect lasts for a certain period of time. The Paladin is casting [Pure White Blade], [Victory spear], [Revenge of light], [Justice], [Holy Light Shield], [Pure white sword], [Apocalypse Bead], [Gemini Shield], [Soul Sacrifice] There is a chance that lightning will appear.
When using this skill, it is not possible to forcibly interrupt the current normal attack action.
Guardian badge lv1 (active, proficiency 0/500): release for 0.5 seconds, cooldown for 10 seconds, last for 1 second, consume mp32.
Effective range: 9m, duration: 1 second, increase: 477 physical defense, 477 magic defense, 13 physical strength, 13 spirit, shared damage ratio: 15%, the maximum damage value: 363.
Skill Description: Increases the physical defense, magic defense, physical strength and spirit of a member of a certain range, shares the damage suffered by this player in a certain ratio. The effect lasts for a certain period of time.
When the damage value of the [Guardian Badge] reaches the upper limit, the effect will disappear; if the hp of the caster is 1 or less, the damage of the player cannot be shared.
The increase of physical defense increases with the increase of the physical strength of the caster; the increase of magic defense increases with the increase of the spirit value of the caster.
Holy Light Cross lv1 (active, proficiency 0/500): Instant, buff lasts for seconds, consuming mp32.
Cross attack power: 456%+ (reading power x3.8), buff duration: seconds; buff effect overlap: 2 times, attack power increase rate: 1
[Wow, this chapter have quite a bit of numbers. Isn"t it?]