Endless Journey: Infinite Realms

Chapter 122 Skill Lis

Chapter 122 Skill Lis


Once Alex had sent all the needed messages that he needed to send, he and his Companions immediately set themselves up on a warehouse near Lauren"s house.


Alex could only hope that by this time, Lauren had already asked her relatives to evacuate. As for Lauren herself, it will depend on her if she wanted to help him.


"Try to be quiet, ok?" Alex mumbled as he started at his Sprites, who were all buys playing tag in the air. "We need to concentrate here."


All the Sprites looked somewhat disappointed, although a glare from Alina was enough to cow them into submission.


Once the Sprites have settled themselves in, Alex decided to check out all the new spells that he got from his Abyss Sprites.


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For Envy:


[Level 1] -------- Minor Telekinesis, Voice Warp


[Level 2] -------- Major Telekinesis, Skin Warp


[Level 3] -------- Deconstruction, Muscle Warp


[Level 4] -------- Combination, Bone Warp


[Level 5] -------- Needs Grade 5 Abyss Energy to access.


[Level 6] -------- Needs Grade 6 Abyss Energy to access.


[Level 7] -------- Needs Grade 7 Abyss Energy to access.


[Level 8] -------- Needs Grade 8 Abyss Energy to access.


[Level 9] -------- Needs Grade 9 Abyss Energy to access.


[Level 10] -------- Needs Grade 10 Abyss Energy to access.


[Level 11] -------- Needs Grade 11 Abyss Energy to access.


[Level 12] -------- Needs Grade 12 Abyss Energy to access.


No new spells were added here, as it was still around Grade 4.


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For Greed:


[Grade 1 Slot] -------- Empty Slot, needs to Pillage power.


[Grade 2 Slot] -------- Empty Slot, needs to Pillage power.


[Grade 3 Slot] -------- Empty Slot, needs to Pillage power.


[Grade 4 Slot] -------- Empty Slot, needs to Pillage power.


[Grade 5 Slot] -------- Needs Grade 5 Abyss Energy to access.


[Grade 6 Slot] -------- Needs Grade 6 Abyss Energy to access.


[Grade 7 Slot] -------- Needs Grade 7 Abyss Energy to access.


[Grade 8 Slot] -------- Needs Grade 8 Abyss Energy to access.


[Grade 9 Slot] -------- Needs Grade 9 Abyss Energy to access.


[Grade 10 Slot] -------- Needs Grade 10 Abyss Energy to access.


[Grade 11 Slot] -------- Needs Grade 11 Abyss Energy to access.


[Grade 12 Slot] -------- Needs Grade 12 Abyss Energy to access.


With Greed reaching Grade 4 too, it gave Alex 4 slots to Pillage Power in. The first power, which Alex pillaged from Teresa, was already returned by him to her in the last World. That means that Alex right now has 4 abilities that he can pillage, although the same limitations still rule over him.


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For Wrath:


[Level 1] -------- Minor Destruction Aura


[Level 2] -------- Decay


[Level 3] -------- Major Destruction Aura


[Level 4] -------- Power Sunder


[Level 5] -------- Needs Grade 5 Abyss Energy to access.


[Level 6] -------- Needs Grade 6 Abyss Energy to access.


[Level 7] -------- Needs Grade 7 Abyss Energy to access.


[Level 8] -------- Needs Grade 8 Abyss Energy to access.


[Level 9] -------- Needs Grade 9 Abyss Energy to access.


[Level 10] -------- Needs Grade 10 Abyss Energy to access.


[Level 11] -------- Needs Grade 11 Abyss Energy to access.


[Level 12] -------- Needs Grade 12 Abyss Energy to access.


With Alex also reaching Grade 4 in Wrath, he was able to gain 3 new spells.


Decay allows Alex to create a "Decaying Field" which will induce an accelerated state of decay on any living organisms. The longer they stay on the "Decaying Field", the more decay will happen to their body.


The weakness of this spell lies on the fact that it can only affect living organisms. Non-living objects will be unaffected by this Spell, as they are not "living" per se.


As for Major Destruction Aura, this is the upgraded version of Minor Destruction Aura. This spell is much stronger, although its Abyss Energy Consumption was also way off the charts.


With just one look, Alex determined that even with his ma.s.sive amounts of Abyss Energy right now, he can only use Major Destruction Aura for a limited amount of time.


As for the final spell that was called Power Sunder, its function made Alex quite giddy.


This Spell destroys the "concept" of any skill, which basically nullifies any skill.


This means that if someone throws a fireball to Alex, Alex can use Power Sunder to "destroy the concept of the fireball".


Once he did that, the fireball will disappear, since its concept was destroyed.


This effect will also apply to any other skills


So basically speaking, Power Sunder is a very useful Skill Canceller.


Of course there are still some limitations in this Spell.


The first one is that Alex can only use this Spell once a day, for whatever reason he does not know off.


So Alex must use this Spell only when he really needed to use it. Otherwise, it will be just wasted.


Another limitation is that Alex cannot use this Spell to make a person become powerless.


Power Sunder can only be used to cancel skills, not cancel the person"s power entirely.


These limitations might seem unfair, but even with these limitations, Alex knew that he can fully use this spell to take advantage on his fights!


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For l.u.s.t:


[Grade 1 Slot] -------- Misdirection


[Grade 2 Slot] -------- Cloaking


[Grade 3 Slot] -------- Sensory Illusion


[Grade 4 Slot] -------- Hypnosis


[Grade 5 Slot] -------- Needs Grade 5 Abyss Energy to access.


[Grade 6 Slot] -------- Needs Grade 6 Abyss Energy to access.


[Grade 7 Slot] -------- Needs Grade 7 Abyss Energy to access.


[Grade 8 Slot] -------- Needs Grade 8 Abyss Energy to access.


[Grade 9 Slot] -------- Needs Grade 9 Abyss Energy to access.


[Grade 10 Slot] -------- Needs Grade 10 Abyss Energy to access.


[Grade 11 Slot] -------- Needs Grade 11 Abyss Energy to access.


[Grade 12 Slot] -------- Needs Grade 12 Abyss Energy to access.


When Alex looked at the spells for l.u.s.t, he narrowed his eyes as he saw that the skills were not that offensive oriented.


However, he realized that he can use l.u.s.t"s Spells perfectly for infiltration purposes!


Misdirection will basically allow Alex to control a crowd"s focus of attention. This will allow him to make the crowd look where he wanted them to look, and make them not look on where he wanted them to not look.


If the person Misdirection was used on has a strong will, Misdirection will not work on that person. That means Alex can only use this spell on normal people.


Cloaking on the other hand, just makes Alex plain invisible. That"s it. No more explanations needed.


The third Spell, Sensory Illusion, will allow Alex to fool a person"s senses. He can also use this spell on a larger crowd, although its effects will be quite thin.


For example, he can make a person eat a leaf and fool that person"s tongue into thinking that the leaf tasted like chicken. Or he can make a smooth metal feel like sand to another person.


Its usage is virtually limitless, and Alex knew that if he uses Sensory Illusion, Cloaking, and Misdirection all at the same time, he can easily avoid anyone looking to capture him!


Well, that will depend if his Abyss Energy can last that long enough.


The last spell, which was called Hypnosis, will give Alex the ability to place a target in a state where Alex can command that person certain tasks.


The weaker the will of the target was, the easier it will be for Alex to hypnotize him/her.


Conversely, if the target has a strong will, Alex"s hypnosis might also fail.


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For Sloth:


Note: All Sloth"s Abilities can only be used once a day.


[Grade 1 Slot] -------- Lullaby


[Grade 2 Slot] -------- Ma.s.sage


[Grade 3 Slot] -------- Hot Bath


[Grade 4 Slot] -------- Power Nap


[Grade 5 Slot] -------- Needs Grade 5 Abyss Energy to access.


[Grade 6 Slot] -------- Needs Grade 6 Abyss Energy to access.


[Grade 7 Slot] -------- Needs Grade 7 Abyss Energy to access.


[Grade 8 Slot] -------- Needs Grade 8 Abyss Energy to access.


[Grade 9 Slot] -------- Needs Grade 9 Abyss Energy to access.


[Grade 10 Slot] -------- Needs Grade 10 Abyss Energy to access.


[Grade 11 Slot] -------- Needs Grade 11 Abyss Energy to access.


[Grade 12 Slot] -------- Needs Grade 12 Abyss Energy to access.


To Alex"s irritation, he saw that all of Sloth"s Spells can only be used once a day.


"That lazy b.a.s.t.a.r.d." Alex thought to himself as he realized that even in spell usage, Sloth is still a sloth.


The first spell, Lullaby, will place a target in a very sleepy state, which will last depending on how strong the target"s will was.


The weaker the target"s will, the longer the sleepy state will last. If the target"s will was strong, then the spell will not be as that effective.


Ma.s.sage on the other hand, will summon a set of hands which will "ma.s.sage" the target"s body.


This ma.s.sage will recover the target"s physical state. Muscle pains, burns and even injuries will recover under Ma.s.sage.


Hot Bath on the other hand will help on recovering the target"s mental state and the target"s power reserves.


If Alex used this Spell on himself, his mental fatigue will disappear, and his Abyss Energy will recover slightly.


The 4th and final spell which was called as Power Nap will place a WILLING TARGET into sleep that will last for 5 minutes.


Once Power Nap is done, the target will wake up in with both its physical, mental, and power states recovered.


The only problem with Power Nap is that the target will be unable to wake up during the sleep, which will make the target vulnerable to all attacks during the sleep time.


That definitely is not a good way to die.


*************


For Pride


[Grade 1 Slot] -------- Mental Enhancement


[Grade 2 Slot] -------- Defense Enhancement


[Grade 3 Slot] -------- Attack Enhancement


[Grade 4 Slot] -------- The Weak serve the Strong


[Grade 5 Slot] -------- Needs Grade 5 Abyss Energy to access.


[Grade 6 Slot] -------- Needs Grade 6 Abyss Energy to access.


[Grade 7 Slot] -------- Needs Grade 7 Abyss Energy to access.


[Grade 8 Slot] -------- Needs Grade 8 Abyss Energy to access.


[Grade 9 Slot] -------- Needs Grade 9 Abyss Energy to access.


[Grade 10 Slot] -------- Needs Grade 10 Abyss Energy to access.


[Grade 11 Slot] -------- Needs Grade 11 Abyss Energy to access.


[Grade 12 Slot] -------- Needs Grade 12 Abyss Energy to access.


The first spell, Mental Enhancement, will elevate Alex"s mental processes to high levels. It will allow him to make snap decisions during battle, and give him ideas on how to fight enemies better.


Defense Enhancement on the other hand will enhance any defense-oriented ability that Alex has. And just like what its name says, Attack Enhancement will allow Alex to strengthen his attack-oriented ability.


The final spell, called The Weak serve the Strong, will give Alex a power boost which will depend on the amount of weaker people nearby him.


The more weaker people there are, the better power boost Alex will receive.


"…What an arrogant ability." Alex thought to himself as he shook his head. "No wonder Pride is just as irritating as Asteria."


***************


For Gluttony:


[Warning: Must devour a target first before its potential can be unlocked.]


"…Ok." After seeing this written notice, Alex realized that it will be hard for him to use Gluttony for now. After all, there are hardly anyone that Alex can "devour" in this World, and he was not even sure if he can do that right now.


"I will only use this one if I really need to do so." Alex muttered to himself as he let out a deep breath.


*****************


Now that Alex was done reviewing his abilities, it was now time for him to take action.


He looked back at Alina"s phone, which he was using right now, since his phone was already destroyed earlier.


Alex was currently waiting for two messages to come back, with each of the messages vital to his plan.


"Come on…"


"Ding dong…." Alex perked up as he saw the notification window showing that he received two messages already.


He hurriedly opened them up, skimming on the content quickly.


"Snap." Alex closed his phone with a snap, with the sound jolting both Alina and Queen Mother.


"Change of plans everyone." Alex said as he stood up, walking towards the direction of Lauren"s house. "We do not need to wait for our enemy to come. We will be the one approaching them!"

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