Epic Of Caterpillar

Chapter 1321 Amazing New Possibilities! 2

Chapter 1321 Amazing New Possibilities! 2


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Moving on there is now the next Ability in the list, the Dao Elixir Spring. This one Ability was also upgraded. This Ability is part of the last batch of Abilities I made when I raised to Rank 2, now that feels so far back, now that I am Rank 3, it feels like this Ability is an oldie already like the others, but because I got it just in the previous Rank Up, it just now received a New Effect.



[Dao Elixir Spring (Unlocked)] (Upgraded 1.1)


Grants the ability to access a large fountain spring where a rich liquid named Dao Elixir Runs, by drinking it continuously, the power of Daos is enhanced permanently, and can slowly breakthrough Dao Ranks, additionally, Dao Fragments can be infused with this Elixir in large quant.i.ties and transform into Full Daos. More Elixir can be produced through the usage of Divine Points.


New Effect 1: The speed in which Dao Fragments can form and turn into Full Daos is enhanced by +200%. Already comprehended Daos can enhance their power permanently by +100%.



This is a pretty normal Enhancement as a New Effect. The Ability by itself allows us to enhance the formation of the Daos through the consumption of this special Elixir, and we can also enhance the power of a Dao temporarily through it.


The new effect 1 grants an enhancement to the speed in which the Daos form themselves, alongside giving a permanent enhancement to the power of all Daos by +100%... This is insane, it is just pretty much a pa.s.sive Skill at this point, and it works in all those I allow it to work as long as they got a "connection" with me, which is most of the time made through a Divine Protection or Blessing that I can grant quite easily.


Thanks to this new effect, the power of my Daos had been suddenly enhanced. Within the Origin Core of my soul where all Dao and Dao Fragments are stored, I could clearly feel like there was a large commotion going on. Many of the Daos were now overflowing with an even greater Aura than before, which is pretty amazing.


With this, I feel even stronger than before… Perhaps the Daos had doubled their power? It did said +100%...


I would have to try them out later, but it would probably be the case.


Now moving to other upgraded Ability…



[Path Jewel Fusion Shrine (Unlocked)] (Upgraded 1.1)


Grants access to a new Shrine for the fusion of Path Jewels, fusing Path Jewels together might create even stronger Path Jewels that have a slight chance of breaking through their current Ranks and reach even higher Ranks. To fuse Path Jewels, Divine Points are required.


New Effect 1: More than 2 Path Jewels can be fused now, with a maximum of 4 at the same time. Divine Points required for fusion is decreased by -10%.



The Fusion Shrine, this Ability is simple, it is a shrine that lets you fuse Path Jewels with other Path jewels, materials, and more, to create brand new Path Jewels… Sadly, I have yet to try my hand into this because I just prefer to make new Path Jewels rather than fusing them together for no reason.


Also I don"t know, maybe the fusions would end up nerfed. So I would have to do something different with this, such as taking out fragments of my Path jewels and merging them in here, now that seems more feasible.


And well, the new effect acquired after the upgrade allows that more than two path jewels can be fused now, up to 4 at the same time and with a -10% discount in divine points.


Nothing too bad, I can see the benefit into this new enhancement, but I seriously need to get to use it, I am delaying it a bit too much, maybe fragmenting the Path Jewels will begin soon.


And now, the next and last Ability of the list is the last I had acquired before the brand new trio of Abilities. This Ability is the Supreme Divinity Awakening Temple, and it is pretty amazing.



[Supreme Divinity Awakening Temple (Unlocked)] (Upgraded 1.1)


A special temple emerges, anyone that gets inside and meets the requirements of being a Great G.o.d at Rank 9/9 can awaken their Supreme Divinities without being Supreme G.o.ds, Supreme Divinities can be nourished until ultimately growing into a true Supreme G.o.d with its owner. Using Divine Points is required.


New Effect 1: The Power of the Supreme Divinities is enhanced by +200%. New Powers can be developed more easily.



This Ability allowed all my family and allies to grow stronger as they could acquire a Supreme Divinity- well, not really, a pseudo one, which they can use to somehow be able to fight against true Supreme G.o.d-realm beings, although not that easily.


They would still lose, so what they do is working together like a team and gang on them, that works! This ability is the key for everyone to be able to gang on Supreme G.o.d-Realm beings without actually just being completely hopeless, because if they didn"t had them, they would had been defeated against the skellies we killed in h.e.l.l, but at the end they ended killing them by overwhelming them with their power and Maxima Summons help.


The New Effect 1 is pretty simple, it further enhances the power of the Pseudo Supreme Divinity by +200% making it two times stronger than before, and the possibility for new abilities to develop opens u as well.


With this, we are more than set for the next battles to come, although I would want them all to just become Supreme G.o.ds, there is something away from my own power stopping them from advancing faster, and I believe it is the World"s Will itself.


After all, as I had realized earlier, there are certain "slots" for Supreme G.o.ds in this world, when they"re all used, the others cannot easily open up one.


Perhaps the solution to let them all reach Supreme G.o.d-Realm is by going to the Outside Universe… But that"s still a faraway dream.


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