Epic Of Caterpillar

Chapter 696 - More Cla.s.s Changes! 5

Chapter 696 - More Cla.s.s Changes! 5


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The moment I changed to the Mutation, Change, and Evolution Matriarch Queen Cla.s.s, my connection with all those that have evolved due to my influence, be it pa.s.sively or actively strengthened… Which meant almost my entire Empire population, if not for the newest of people.


Yeeaah… It was a bit dizzy to feel them all so bonded with me, but after calming a bit, I managed to get my s.h.i.+t together.


Although everyone felt like a tiny sparkle floating around me, because they were thousands, well, it was quite confusing.


I currently have 46.391 Main Cla.s.s Skill Points at the moment, and, if I drink the Elixirs I have, which are four… I will have 86.391 Skill Points!


I make sure to drink them while having breakfast, which today are delicious steaks from Blazing Demon Bulls, a new type of monster that had begun to sp.a.w.n in the Dungeon, its meat was delicious and tasty, and the sauces added to it were very good as well, the sweetness and syrupy texture of the Elixirs went well with the steak, and I ended up drinking all four in not much time.


[You gained +40000 Main Cla.s.s Skill Points and Subcla.s.s Skill Points!]


Now, the next Cla.s.s should be this one.


[Nanna Suen]


A Cla.s.s unlocked by someone who had become the embodiment or the representation of the moon, be it metaphorical or not.


This Cla.s.s strengthens some of the user"s stats while enhancing the user"s ability to wield the power of moonlight while giving wisdom.


This Cla.s.s offers an increase in the level of skills related to magic.


[Available Skills: [Moonlight Magic: Level 1] (12000 SP) (Required to Complete the Cla.s.s), [Nanna Suen: Level 1] (12000 SP) (Required to Complete the Cla.s.s)


[Exchangeable Stat Bonuses: [+2000 MP, +2000 Magic, +2000 Resistance] (12000 SP) (Required to Complete the Cla.s.s)


Eh? This one came out of nowhere.


Why me?


I know that Nanna is like the G.o.d of the Moon in Sumerian religion or something like that…


But why me? I am not the embodiment of the moon, at all!


Or am I?


Well, my Empire is named Dark Moon, is that the sole reason?


No way…


Oh well, it could also be related to my Eclipse and Dawn Magic? Or my Light Magic? Or my Dark Magic? Well, maybe everything and also a hint of randomness…


Anyways…


Ding!


[Kireina] changed Cla.s.ses to [Nanna Suen]!]


[Kireina] gained +1000 MP and +1000 Magic!]


[Kireina] exchanged 36000 Skill Points for the [Moonlight Magic: Level 1] (12000 SP) (Required to Complete the Cla.s.s), [Nanna Suen: Level 1] (12000 SP) (Required to Complete the Cla.s.s), and [+2000 MP, +2000 Magic, +2000 Resistance] (12000 SP) (Required to Complete the Cla.s.s) Skills and Stat Bonuses!]


[Kireina] learned the [Moonlight Magic: Level 1], [Nanna Suen: Level 1] Skills!]


[Kireina] acquired [+1000 MP and +1000 Magic]!]


[The Levels of the [Moonlight Magic: Level 1], [Nanna Suen: Level 1], [Transcendental Medicine of Light Magic: Level 2], and [Transcendental Light Attribute Source; Level 6] Skills have increased!]


[Moonlight Magic: Level 2/10]


The Magic encompa.s.ses the use of the moonlight, a special type of light produced by the Moon, to conjure strong magic that possesses Light Attribute, Dark Attribute, and Shadow Attribute mixed in.


[Spells: [Moonlight Absorption], [Moonlight Bullets], [Moonlight Ray], [Moonlight Barrier], [Moonlight Eater], [Moon Shadow], [Moon Shadow Concentration], [Moon Shadow Beam], [Moonlight and Moon Shadow Cannon], [Healing Moonlight], [Recovering Moonlight], [Moon Shadow Fast Travel], […]


Ohh, so this is it! I see I see…


So this magic can absorb the light produced by the moon…


Wait, then does not that mean that I can"t use it at day?


That"s kind of lame then.


Unless I could be capable of producing my own moonlight.


From the info I have gotten after eating various G.o.ds, there are a few G.o.ds who are related with the Moon in the Central Continent Pantheons… If I could manage to get a bite in one of them… it would be pretty good.


One of them is the daughter of a Great G.o.d named Jupiter, she is named Europe and is the G.o.ddess of moonlight…


Ah, but I cannot even hope to eat her yet, she"s too far away, and Apollo"s family is not even that related with her for them to get an opportunity to be together in a closed area in intimacy.


[One thousand Weapon User]


A Cla.s.s unlocked by someone who has wielded over one thousand weapons and used them all in combat.


This Cla.s.s strengthens some of the user"s stats while enhancing the user"s ability to create, generate, summon, craft, forge, wield, and use weapons of any kind.


This Cla.s.s offers an increase in the level of skills related to weapons.


[Available Skills: None.


[Exchangeable Stat Bonuses: [+3000 Strength +2000 Defense] (12000 SP) (Required to Complete the Cla.s.s)


Simple enough.


Ding!


[Kireina] changed Cla.s.ses to [One Thousands Weapon User]!]


[Kireina] gained +1000 Strength +1000 Defense!]


[Kireina] exchanged 12000 Skill Points for the [+3000 Strength +2000 Defense] (12000 SP) (Required to Complete the Cla.s.s) Stat Bonuses!]


[Kireina] acquired [+3000 Strength +2000 Defense]!]


[The Levels of the [Transcendental G.o.d-Slaying Divine Spear Gungnir; Level 4], [Divine Blazing Hammer of Forging and Destruction: Hephaestus; Level 4], [Great Mining Pickaxe; Level 7], [Transcendental Barrier of Protection and Healing; Aegis; Level 7], and [Transcendental Weapon Materialization of the Demon Overlord of l.u.s.t; Giant Armory; Level 9] Skills have increased!]


[The Levels of the [Transcendental Weapon Materialization of the Demon Overlord of l.u.s.t; Giant Armory; Level 10] and [Awakened Sin of l.u.s.t Illogical Organic Equipment Materialization and Creation; Level 10] Skills have merged and awakened into the [Transcendental Divine Armory of Weapon and Equipment Creation: Level 1] Skill!]


[The [Transcendental Battle Arts; All Weapon and Fist Grand Master; Level 10], [Transcendent Battle Arts: Logic-Defying Army Annihilation Catastrophic Onslaught; Level 10], [Storming Winter Great Sword Techniques; Level 7], [Night Lion Prince Unarmed Fighting Techniques; Level 6], [Holy White Wolf Hero Blade Arts; Level 5], [Holy White Wolf Hero Armor and s.h.i.+eld Arts; Level 5], and [Grand Gray Wolf King Aura Unarmed Fighting Arts; Level 5] Skills have merged and awakened into the [Transcendental Divine Martial and Weapon Arts: All Weapon and Fist Battle G.o.ddess: Level 1] Skill!]


There it is! Even more Skills merging and awakening!


These old ones I have been letting sit around for a lot of time finally got their time to s.h.i.+ne again, especially those I always use, such as the ones that became the new and s.h.i.+ny Transcendental Divine Martial and Weapon Arts: All Weapon and Fist Battle G.o.ddess Skill! Which is ridiculously long of a name!


[Transcendental Divine Armory of Weapon and Equipment Creation: Level 1/10]


The ability to summon the Divine Armory, born from within the user"s constant combination of a ridiculous amount of Skills.


Each weapon and equipment piece that can be created has been one that the user had eaten before, although new types of weapon and equipment can be designed by fusing the components of the eaten weapons or equipment.


To create weapons or equipment, a certain amount of Mana Cores or other types of the surplus is needed. Although the user can compensate for this through other means, such as Mana, Life, Soul Energy, or even Divinity.


The creation of Weapons or Equipment of Legendary-Rank or above require Divine Energy or Divinity to be generated, but they can be absorbed back to regain the spent amount.


Weapons and Equipment created with this Skill can either the kept forever as a physical item, or become ethereal.


There is also the option for the user to make it disappear, regaining some of the power spent on its creation.


[Abilities: [Invoke Divine Armory], [Mythical Weapon Creation], [Mythical Equipment Creation], [Divine Weapon Creation], [Divine Equipment Creation], [Equipment Edition], [Weapon Edition], [Weapon Fusion], [Equipment Fusion], [Instant Weapon Designing], [Instant Equipment Designing], […]


[Transcendental Divine Martial and Weapon Arts: All Weapon and Fist Battle G.o.ddess: Level 1/10]


The powerful Ability of someone who had managed to constantly merge thousands of skills into one, acquiring ultimate abilities of combat, which use every weapon possible, and even any body part of the user in perfect tandem.


Such showcase of masterful abilities truly gives the user the name of a Battle G.o.ddess.


[Arts: [Divine Catastrophic Onslaught], [Transcendental All Weapon Catastrophe], [All Martial Techniques Divine Fusion Combo Attack], [All Weapon Techniques Divine Fusion Combo Attack], [Divine Body Weaponization], [Divine G.o.ddess of Battle Blessing of War], [War"s Enhancement], [Heavenly Fighting Drive], [Monstrous Martial and Weapon Arts Combination Attack], [Cataclysmic Destructive Battle Aura], [Overpowering Master of all Weapons and Fists], […]


Indeed, these Skills are insane…


I can already feel it, I have finally mastered what I have been forging since I"ve been a tiny caterpillar!


The ability to simply fuse any technique or art, any of the ones I have ever eaten or learned by myself, my entire body counts as any weapon as well, and I can use every single technique, stacking them together into a ridiculous amount of constant power, which I can also fuse with my fist techniques and all of that.


Pretty ridiculous.


But not enough, not even near enough…


The next Cla.s.s is…


[Abyssal Necromancer Vampire Matriarch]


A Cla.s.s unlocked by a Vampire who had mastered Necromancy to the point of becoming a powerful Necromancer Warlock, capable of manipulating the dead, the souls, and the phantoms to create endless armies of the dead.


This Cla.s.s strengthens some of the user"s stats while enhancing the user"s ability to lead and control Undead beings raised by the user"s Necromancy Abilities.


This Cla.s.s offers an increase in the level of skills related to Vampire, Blood, and Necromancy.


[Available Skills: [Abyssal Necromancer Vampire Queen Magic: Level 1] (16000 SP) (Required to Complete the Cla.s.s)


[Exchangeable Stat Bonuses: [+1000 MP, +1000 Magic] (3200 SP) (Required to Complete the Cla.s.s)


Oof, this is interesting.


Now that I think about it, I have never had a truly Necromancy Skill, I always had the Spells as Skills and the like, or just summoning skills that brought Undead that I could edit, or other Skills that worked similarly… But never an ACTUAL Necromancy Skill!


Time to become an actual Necromancer now and laugh whenever Redgaria finds out I am better even in the things he is most proud of.


Ding!


[Kireina] changed Cla.s.ses to [Abyssal Necromancer Vampire Matriarch]!]


[Kireina] gained +1000 MP and +1000 Magic!]


[Kireina] exchanged 19200 Skill Points for the [Abyssal Necromancer Vampire Queen Magic: Level 1] (16000 SP) (Required to Complete the Cla.s.s) and [+1000 MP, +1000 Magic] (3200 SP) (Required to Complete the Cla.s.s) Skills and Stat Bonuses!]


[Kireina] learned the [Abyssal Necromancer Vampire Queen Magic: Level 1] Skills!]


[Kireina] acquired [+1000 MP and +1000 Magic]!]


[Abyssal Necromancer Vampire Queen Magic: Level 1/10]


The Magic that a true wielder of Necromancy, born as a bloodthirsty Vampire can wield.


By combining the masterful use of the Magic of the user, the mage can manipulate Phantoms and other beings to create Undead monsters, and use them to control the battlefield with tireless and merciless soldiers of the death.


[Spells: [Raise Undead], [Raise High Undead], [Raise Greater Undead], [Raise Divine Undead], [Raise Undead Army], [Undead Edition and Manipulation], [Undead Creation and Manipulation], [Death Attribute Charm], [Transcendental Death Proximity], [Underworld Domain of Nether Death], [Undying Breath of the Divine Zombie Dragon], [Intoxicating Decaying Toxin of the Undead Behemoth], [Grotesque Claws of the Nether Death], [Life Absorption], [Life Trans.m.u.tation], [Death Perception], [Death Energy Manipulation], […]


Oh, this is pretty cool, it complements completely with my other Spells and Skills, finally being able to wield truly the power of a Necromancer!


…Not like I could not before, I guess.


But it is official now! And it brings even cooler spells, which are straight upgrades from my underhanded and non-truly necromancy-like methods.


I guess these spells could be like shortcuts from doing the way I did, which is pretty good already.


After having changed Cla.s.ses, I was left with 18k or a bit more Skill Points, which I decided to hold on to, as Cla.s.ses were getting more and more expensive as I changed.


Now, I decided to change my Subcla.s.ses, which might bring a large boost to my utility-related capabilities.


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