Chapter 1314: The Relations.h.i.+p Between Work State And Suffering Travels
Zhang Yuan used a slightly proud tone to explain his experience to Zhang Nan in detail. He also used the "three steps" method.
The first step was to introduce the latest theoretical results of Wu Bin"s research from the HR department to Zhang Nan.
Step Two, combine the list of suffering and traveling, find commonality between the people in charge who were selected to go on Suffering Travels and those who were not.
Step Three: Comprehend and find a way to deal with it.
If he had not been particularly sure before, now that the name list for the second suffering trip was out, Zhang Yuan"s speculation had been fully verified.
On one hand, he had confirmed that the few people who were safe, such as Chen Kangtuo of the Thriller Hostel, were still safe.
On the other hand, none of the people in charge whom he had previously felt were spared.
On the other hand, he had successfully relied on his performance during GOG"s international invitational tournament to escape the calamity!
Zhang Yuan was extremely confident in his own theory after so many validations. He could even be said to be completely convinced.
Boss Pei"s deeper intention was to guide everyone to escape the mutation of labor, work happily, creative labor, and display the greatest potential!
Zhang Nan was stunned.
At first glance, this theory was quite ridiculous and completely unreasonable!
However, after Zhang Yuan explained the inference process of this theory, especially after every step was perfectly matched, Zhang Nan felt that this theory was too comprehensive and perfect. It was simply invulnerable!
After some consideration, Zhang Nan said, "Now that you mention it, it does make sense!"
"This should be the closest explanation to Boss Pei"s original idea."
"However, I still don"t understand something."
"The logic at the beginning is very smooth. For example, the "alienation of labor", the division of work and entertainment, and the division of the people in charge are very clear."
"However… how do these theories relate to torturous travels?"
"Why does correcting "labor mutation" means suffering?"
Zhang Yuan seemed to have thought about this question before. He smiled and said, "This is actually very easy to understand."
"I didn"t understand it at first either. However, after the second list was released, I looked for Wu Bin to discuss it carefully and understand his latest theoretical results."
"After that, I suddenly realized that everything was related!"
"Actually, Suffering Travels itself is a standard template for labor mutation."
Zhang Nan was stunned. "Why?"
Zhang Yuan explained patiently. "Isn"t traveling a happy thing?"
"Happy, of course."
"When people take the initiative to travel, they can choose the time, place, and travel method themselves. In this state, traveling is naturally a happy thing."
"When you arrive at a new place and see a new scenery, even if you walk a long distance, b.u.mpy and tired from traveling, you will still be happy."
"On the other hand, Suffering Travels has completely changed the nature of travel. It has changed from an active trip to a forced trip to a very serious matter."
"You cannot choose the time, place, and travel method by yourself, but by someone else. Strict schedules and goals have been planned for the journey, and it must be done. The purpose of travel is no longer to be happy, but to complete established tasks…"
"Comparatively, do you think it has many similarities with the "alienation of labor"?"
Zhang Nan nodded thoughtfully. "Yes… that"s right."
"Compatibility is still very obvious. Labor and travel were originally subjective, free, and creative activities. However, after mutation, they became pa.s.sive, forced, and painful activities."
"The process of this change and the outcome of the change are quite similar."
Zhang Yuan continued, "It"s actually very difficult to realize this because of the inertial thinking."
"Most people naturally think that work and entertainment are separate and distinct. Their nature is completely different. In the inertial thinking, we think that work is tiring and painful, while travel is free, relaxed, and entertainment."
"Therefore, it is difficult to think of the common point between work and travel."
"However, the two are actually very similar in their original state."
"This is actually very difficult to comprehend, but once you understand it, you will have a feeling of enlightenment."
Zhang Nan thought about it seriously. "So, Boss Pei arranged for the suffering trip so that the people in charge could understand this? Change their mentality?"
"However, this seems a little far-fetched. After all, these people in charge might be workaholics, but work has indeed brought them some fun. On the other hand, traveling through suffering… has no fun at all?"
Zhang Yuan shook his head slightly. "There might be fun, but the nature of it is different."
"The pleasure that a workaholic derives from working is not the original pleasure of working."
"What motivates a workaholic to work is often a sense of responsibility, a habit cultivated from childhood, the goal of promotion and salary promotion, and the stimulation of various complicated factors."
"The original pleasure of labor is the joy of creation, the joy of smarting being played."
"These two types of fun are fundamentally different. They cannot be mixed together."
"If we mix together, it"s easy to fall into a state of creativity being suppressed without knowing."
"It"s precisely because labor"s mutation state is deeply ingrained in people and is habitual that Boss Pei wants to change to a carrier like "travel". That would make it easier to understand the irrationality of labor mutation."
Zhang Yuan briefly explained.
Obviously, most of the theoretical knowledge came from Wu Bin. Zhang Yuan only repeated it based on his own understanding.
On the surface, a workaholic could also obtain joy from work, but what he obtained was not the original joy of labor.
Working lunatics would also feel a sense of satisfaction after completing their work, but this satisfaction came from the following aspects:
First, a sense of responsibility. Since work and entertainment were strictly distinguished, work was regarded as" legitimate, reasonable, and n.o.ble ". Entertainment was regarded as" inappropriate, dispirited, and time consuming ".
Thus, work had a strong sense of legitimacy to work in the eyes of workaholics. They might not be able to feel the original joy of work when they spent a lot of time working but they would obtain the satisfaction of "I have been doing business and have no false time".
Secondly, this was a habit.
The education that most people received from a young age was that you could not play, you had to learn, you had to work hard to earn money, learning and work were painful in itself, but you had to endure and endure this pain because that was what outstanding people did.
As time went by, "enduring pain" became a habit. People would not be used to changing this painful state.
Lastly, it was the stimulation of the goal.
Many people"s goal in working was to complete the KPI, achieve results, be good in the evaluation, be promoted and paid, and improve step by step in the workplace.
This goal made them like donkeys with carrots hanging from their necks, grinding continuously.
Of course, it was not wrong to pursue a promotion or emphasize work and responsibility.
It was a professional spirit to work hard. It should be encouraged.
However, from another perspective, emphasizing the pain of work and the legitimacy of work actually cut the joy of labor apart, making people naturally accept the alienation of labor.
Zhang Nan was a little confused. "But… wouldn"t that be the final goal?"
If the ultimate goal was for employees to work hard, be promoted, and have a pay raise while the company developed rapidly, Tengda had already achieved this goal.
Why was he so conflicted about its nature?
Zhang Yuan shook his head again. "Of course not!"
"These two states are actually fundamentally different."
"People can tolerate pain and even ignore the pain. However, such pain will backfire sooner or later. It"s just a matter of how much."
"Some people don"t even feel the consequences at all, but that doesn"t mean that the consequences don"t exist."
"If you think that work itself is a painful thing, and that completing a job is based on a sense of responsibility, that it is to complete the KPI and the established goal, then on the surface, you would indeed do a very good job. However, in fact, you would not have the motivation to advance further."
"That"s because the spirit of innovation requires immersion, fun, and forgetfulness."
"If you think that work is painful, then the pain will acc.u.mulate during work. If you think that the goal of work is to earn money, then you will hate work to a certain extent."
"Some people say that they enjoy life once they earn enough money. At the end of the day, it"s because they set their jobs against their lives. They regard their jobs as a painful means of making a living, and not as part of their lives.
"Only by truly feeling the joy of labor can you fully utilize your imagination and creativity without exhausting yourself."
"Boss Pei does not need people who only care about KPI, tools who only care about performance, but people who are filled with imagination and creativity and can take charge of things on their own."
A realization dawned on Zhang Nan. "I see!"
"In other words, suffering and traveling is actually a reflection of the labor mutation state. After the people in charge feel this pain, they can understand the wrong direction in their work better and take the initiative to correct it."
Zhang Yuan nodded. "That"s right."
"Actually, I can already feel this change."
"Previously, I went on stage to sing two songs because of the performance. I suddenly realized that the effect was not bad!"
"Of course, I know how my singing is, but why are the audience so happy to see it? Obviously, this att.i.tude of playing with the netizens and the spirit of entertaining the public has been affirmed by everyone, closing the gap between me and everyone."
"This is very inspiring for my next job!"
"If even a relatively less creative department like the E-Sports Department is like this, then how much would the creativity of games, movies, and other departments improve the people in charge?"