Note 47, page 133: When a Scout would climb a tree which looks hard, particularly a large-trunk tree, he can work a scheme by connecting his ankles with a soft rope or a handkerchief, or the like, measuring about two thirds around the trunk. Then when he hitches up along the trunk he gets a splendid purchase. Several strands of rope are better than one, so that they will not slip. And if the rope or cloth is wet, it will stick better.

Note 48, page 140: All Scouts should know how to wigwag messages. There are three alphabets which may be used in telegraphing by wigwagging with a flag or with the cap: the American Morse, such as is used in this country by the regular telegraph, the Continental Morse, and the Army and Navy. The American Morse is dots and dashes and s.p.a.ces; but the Continental Morse is different, because it does not have any s.p.a.ces. It is employed in Europe and in submarine cable work. The United States Army and Navy have their own wigwag alphabet, which is named the Myer alphabet, in compliment to Brevet Brigadier-General Albert J. Myer, the first chief signal officer of the Army, appointed in 1860. Commonly the system is known as the Army and Navy.

Scouts will find that knowing the American Morse or dot-and-dash telegraph signs will be of much value because these can be used both in wigwag and in electric-wire work; but Scouts to be of a.s.sistance to their country in military time must know the Army and Navy alphabet, which is easier to learn.

Instead of the dot and the dash and the s.p.a.ce, the figures 1, 2, and 3 are used. The figure 1, like the wigwag dot, is a quick sweep of the flag to the right, from the perpendicular to the level of the waist, or one quarter of a circle. The figure 2 is a similar sweep to the left.

The figure 3 is a "front," or sweeping the flag straight down, before, and instantly returning it to the upright again. The perpendicular or upright is the beginning of every motion. The "front" ends things: words, sentences, messages, etc.

Here is the Army and Navy alphabet: "A," you see, would be dip to left, and return; to left, and return. "B," a left, a right, a right, and a left.

A 22 B 2112 C 121 D 222 E 12 F 2221 G 2211 H 122 I 1 J 1122 K 2121 L 221 M 1221 N 11 O 21 P 1212 Q 1211 R 211 S 212 T 2 U 112 V 1222 W 1121 X 2122 Y 111 Z 2222

FIGS.

1 1111 2 2222 3 1112 4 2221 5 1122 6 2211 7 1222 8 2111 9 1221 0 2112

ABBREVIATIONS

a is for after b before c can h have n not r are t the u you ur your w word wi with y yes 1112 tion

SIGNS

End of word 3 End of sentence 33 End of message 333 Numerals follow (or end) X X 3 Signature follows Sig 3 Error E E 3 I understand (O. K.) A A 3 Cease signaling A A A 333 Cipher follows (or ends) X C 3 Wait a moment 1111 3 Repeat after (word) C C 3 A 3 (give word) Repeat last word C C 33 Repeat last message C C C 333 Move little to right R R 3 Move little to left L L 3 Signal faster 2212 3 Permission granted P G 3 Permission not granted N G 3

The address in full of a message is considered as one sentence, ended by 3 or a "front," and return to perpendicular.

This Army and Navy alphabet is easier to read, because it does away with the pausing or lengthening of the motions, to make the s.p.a.ces which help to form some of the Morse letters. Every letter is reeled straight off without a break.

Two flags are used in wigwagging. A white flag with a red square in the center is used against a dark background; a red flag with a white square in the center is used against the sky or against a mixed background. But of course in emergency anything must be tried, and for a short distance the Scout can use his hat or cap, or handkerchief, or even his arm alone. The motions should be sharp and quick and distinct, with a perpendicular between each motion and a "front" between words. The Army rate with the large service flag is five or six words a minute.

The beam of a searchlight is used just as a flag is used, to sweep upward for "perpendicular," downward for "front," and to right and to left. Another system of night signaling is by lantern or torch; but it should be swung from the knees up and out, for right or 1, up and out in opposite direction for left, or 2, and raised straight up for "front" or 3. Four electric lamps in a row, which flash red and white in various combinations, colored fires, bombs and rockets, also make night signals.

For daytime signaling the United States Army favors the mirror or heliograph (sun-writing) system. The 1 is a short flash, the 2 is two short flashes, the 3 is a long, steady flash. This system can be read through 100 and 150 miles.

The United States Navy employs a two-arm or a two-flag system, which by different slants and angles of the arms or flags signals by the Army and Navy code. It is called the Semaph.o.r.e system--like the semaph.o.r.e block signals of railroads. It is more convenient for windy weather, because the flags are shorter and smaller than the flags of the three-motion wigwag.

Scouts should have in their library a copy of the United States Signal Corps booklet, "Manual of Visual Signaling," which can be had at a small price from the Government Printing Office at Washington. This tells all about the different systems of day and night signaling, and shows alphabets, signal flags, codes, ciphers, and so forth.

The Indians of the plains and mountains have had systems of signaling as perfect as those of the Army and Navy. In early days of the Army on the plains, the Indians pa.s.sed news along among themselves over long distances faster than it was pa.s.sed by the military telegraph. They used a smoke code; and they used also mirror-flashes, blanket-waving, pony-running, foot-running, and hand gestures.

Their secret signals were never told; no threats or bribes could make an Indian divulge his tribal or his band code. Not even the white men who lived with the Indians could learn it. Once some Army officers watched a Sioux chief, posted on a little knoll, drill his red cavalry for an hour, without a word or a gesture; all he used was a little looking-gla.s.s held in the palm of his hand.

However, some of the signs were general. A tremulous motion or flash meant game or enemy. Several quick flashes, close together, meant "Come on." A beam to the left meant "By the left"; to the right meant "By the right."

When looking for buffalo, the number of flashes would tell how many bands of buffalo were sighted, and a quivering motion would bid the hunters to "Come on."

Scouts will find some blanket signs handy. If the blanket is too large to manage, fold it once.

"Who are you?" Hold the blanket by the two upper corners, in front, and bend with it far to the right and to the left.

"We want peace." Hold the blanket by the two upper corners, in front, and bending forward lay it flat upon the ground.

"Keep away," or "No." Hold up the blanket, grasping the two upper corners. Cross the arms, still with hands grasping the corners. Bring right arm back to front and right, almost opening the blanket again.

Repeat.

"Go back" or "Hide." Hold up blanket by two corners opposite right shoulder, and swing it to right and down, several times.

"Alarm!" Toss the blanket several times, as high as possible.

"Something (or somebody) in sight." Hold up blanket by the two corners opposite right shoulder. Then swing the right corner around to left and to right. Repeat.

"Come on" or "Approach." Hold blanket up by two upper corners in front of the body. Swing the right arm and corner to the left. Repeat.

Pony-running signals are usually in a circle, or forward and backward, on the side of a hill or the crest. If the movements are fast, then the news is exciting and important. If they are made in full view of the surrounding country, then the danger is not close. If they are made under cover, then the danger is near. If they are made under cover and the rider suddenly stops and hides, then everybody must hide, or retreat, for the enemy is too strong. The bigger the movements, the more the enemy or the more the game. A dodging zigzag course shows that the scout is pursued or apt to be pursued. A furious riding back and forth along a crest means that a war party is returning successful. Boy Scouts can make the motions on foot, and by a code of circles and figure eights, etc., can signal many things.

Signals by the hand and arm alone are convenient to know.

"Who are you?" is made by waving the right hand to right and to left in quick succession.

"We are friends" is made by raising both hands and grasping the left with the right, as if shaking hands.

"We are enemies" is made by placing the right fist against the forehead, and turning it from side to side.

"Halt" or "Keep away" is made by raising the right hand, palm to the front, and moving it forward and back.

"Come" is made by raising right hand, back to front, and beckoning with a wide sweep forward and in again, repeating.

For distance two-arm signals are better than one-arm; and Scouts should have a short code in two-arms. Both arms stretched wide may mean "Go back" or "Halt"; both arms partly dropped may mean "No," partly raised may mean "Yes." And so on. These were plain signals.

Note 49, page 141: A sprain, such as a sprained wrist or ankle, for instance, is a serious injury, and must not be made light of or neglected. If not properly and promptly treated, it is likely to leave the cords or ligaments permanently weak. When treatment may begin at once, the injured joint should be laid bare, even if by cutting the shoe instead of unlacing it and pulling it off, and the coldest water should be applied lavishly. The joint may well be plunged into an icy spring or stream, or held under a running faucet. If the joint can be kept elevated, so that the blood will not flow into it so readily, so much the better.

If some distance has to be covered before the injured person arrives in reach of treatment, the shoe might as well remain on, to act as a bandage and a support--although it probably will have to be cut off later. If the joint is not the ankle joint, a tight, stout bandage should be fastened around. n.o.body should try to step upon his sprained ankle or use his sprained wrist, or whatever joint it may be.

After swelling has set in very hot water is said to be superior to very cold water; the very hot and the very cold have much the same effect, anyway. But the water application should be kept up for at least twenty-four hours, and the wounded place must not be moved one particle for several days. When the time comes to move it, it should be wrapped with a supporting bandage.

General Ashley probably had a hard time with his neglected ankle.

CHAPTER XIII

Note 50, page 147: The cache (which is a French word and is p.r.o.nounced "cash") or hiding-place is a genuine scout invention. Long ago the trappers and traders of the plains and mountains, when they had more pelts or more supplies than they could readily carry, would "cache"

them. The favorite way was to dig a hole, and gradually enlarge it underground, like a jug. The dirt was laid upon a blanket and emptied into a stream, so that it would not be noticed. Then the hole was lined with dry sticks or with blankets, the pelts or supplies were packed inside, and covered with buffalo robe or tarpaulin; and the earth was tamped in solidly. Next a fire was built on top, that the ashes might deceive Indians and animals. Or the tent or lodge was erected over the spot for a few days. At any rate, all traces of the hiding-place were wiped out, and landmarks were noted well.

It was considered a serious offense for one white man to molest the cache of another white man, unless to save his own life. And to rob a cache of the furs was worse than stealing horses.

All caches were not alike. Some were holes, others were caves into banks. When Scouts of to-day make a cache, they must record the location exceedingly well and close, or they are apt to lose the spot. It seems very easy to remember trees and rocks and all; but anybody who has laid a rabbit down, while he chased another, and then has thought to go straight and pick it up again--or anybody who has searched for a golf-ball when he knew exactly where it lit--will realize that a cache may be very tricky.

Note 51, page 152: The homeopathic preparation of aconite is highly recommended by many woodsmen and other travelers as a good thing to have in the trail medicine kit. A few drops will kill a fever or a cold.

Dover"s Powder (in small doses, by causing perspiration and thus checking a fever or throwing off a cold), quinine, calomel (for biliousness and to clean out the intestines when they are clogged with waste and mucus), Epsom salts or castor oil (to clean out the bowels also), an emetic, like sirup of ipecac (to empty the stomach quickly in case of emergency), some mustard for making a plaster for the chest (in croupiness or cold inside the chest), or for mixing with warm water to make an emetic, extract of ginger or sirup of ginger (for summer complaint and griping looseness of the bowels if long continued), perhaps some soda mint tablets (for sour stomach caused by overeating), are other simple remedies. Of course the Scout should learn to read the little clinical thermometer, and one should be carried in the trail kit.

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