Chapter 352 - One-Hit Asura (1)
The battle on the streets of White River City was in full swing now, and a large number of players died with every pa.s.sing moment.
Surprisingly, however, even with such a ma.s.sive war going on in the middle of White River City, none of the city guards had come forth to stop the players from killing each other. The guards had only sealed off the neighborhood around the Teleportation Hall where the battle took place. As long as a battle between players remained in this area, the guards would not pay it any mind. They would silently stand aside with spears in hand.
Meanwhile, the players in question had already gone completely crazy over the loot of the Mechanical Slayer. None of them even noticed s.h.i.+ Feng who currently sat on top of a building at a distance. All of their attention was directed towards the items scattered across the ground.
However, when the female Guardian Knight, Turtledove, who stood beside s.h.i.+ Feng, used an identification skill on him, she abruptly jumped in shock.
Level 34?! How is his level so high?!
Currently, a majority of the players in G.o.d’s Domain had yet to reach Level 20, yet, s.h.i.+ Feng was Level 34….
The sight of s.h.i.+ Feng’s Level of 34 was enough to cause any player to despair.
In G.o.d’s Domain, the suppression of 5 levels was detrimental, let alone a suppression of over 10 levels.
However, Turtledove had quickly discovered s.h.i.+ Feng’s level falling by one. She was confused. s.h.i.+ Feng had obviously not died, yet, his level had fallen.
Turtledove did not know that, at this moment, s.h.i.+ Feng had a.s.signed a large amount of EXP to the seven great skills of the Seven Luminaries Ring.
The amount of EXP that s.h.i.+ Feng possessed at Level 34 was extremely abundant, and with the EXP of a single level, he had managed to upgrade all of the seven great skills of the Seven Luminaries Ring to Level 3.
[Aura of Earth]
Level 3 (Requires 6,000,000 EXP to upgrade to Level 4)
Defense increased by 40%.
Damage taken reduced by 25%.
Activatable Skill-
Absolute Defense: Provides immunity to 12 attacks.
Cooldown: 1 minute 20 seconds
[Aura of Water]
Level 3 (Requires 6,000,000 EXP to upgrade to Level 4)
Received healing increased by 40%.
Cast Consumption reduced by 20%.
Activatable Skill-
Life Bloom: Heals selected target for 15% HP every second for 30 seconds.
Cooldown: 1 minute 30 seconds
[Aura of Wind]
Level 3 (Requires 6,000,000 EXP to upgrade to Level 4)
Movement Speed increased by 30%.
Attack Speed increased by 30%.
Agility increased by 20%.
Activatable Skill-
Wind Rider: Enables temporary flight and Movement Speed increase of 120% for 15 seconds.
Cooldown: 2 minutes
[Aura of Fire]
Level 3 (Requires 6,000,000 EXP to upgrade to Level 4)
Defense increased by 35%.
Target’s Defense reduced by 30%.
Activatable Skill-
Firestorm: Inflicts 600% damage within a range of 15*15 yards for 5 seconds.
Cooldown: 5 minutes
[Aura of Time]
Level 3 (Requires 10,000,000 EXP to upgrade to Level 4)
Cooldown of all Skills reduced by 25%.
Enemies within a 100-yard radius will have their Movement Speed and Attack Speed reduced by 25%, and Cooldown of Skills increased by 30%.
Activatable Skill-
Absolute Time: Prevents enemies within a radius of 60 yards from using any skills or tools for 20 seconds.
Cooldown: 2 minutes 30 seconds
[Aura of Illusion]
Level 3 (Requires 10,000,000 EXP to upgrade to Level 4)
All Attributes increased by 25%.
Enemies within a 100-yard radius will have all their Attributes reduced by 30%.
Activatable Skill-
Fantasy World: Immunity to all Magic Damage and 15% of Magic Damage received will be converted to healing to recover player’s HP for 15 seconds.
Cooldown: 3 minutes
[Aura of s.p.a.ce]
Level 3 (Requires 10,000,000 EXP to upgrade to Level 4)
Immunity to all control and restricting effects.
Activatable Skill-
s.p.a.ce Movement: Instantly move to any location within a radius of 360,000 yards.
Cooldown: 8 minutes
As expected, the EXP required becomes increasingly abundant at the further levels. However, the skills have indeed significantly improved. I wonder how far I can upgrade them to if I dump in all the EXP I have? Once again, s.h.i.+ Feng started a.s.signing EXP to the Seven Luminaries Ring.
This time, s.h.i.+ Feng had upgraded all of the skills to Level 5, reducing his level to 26.
[Aura of Earth]
Level 5 (Requires 12,000,000 EXP to upgrade to Level 6)
Defense increased by 45%.
Damage taken reduced by 35%.
Activatable Skill-
Absolute Defense: Provides immunity to 16 attacks.
Cooldown: 1 minute 20 seconds
[Aura of Water]
Level 5 (Requires 12,000,000 EXP to upgrade to Level 6)
Received healing increased by 60%.
Cast Consumption reduced by 30%.
Activatable Skill-
Life Bloom: Heals selected target for 20% HP every second for 40 seconds.
Cooldown: 1 minute 30 seconds
[Aura of Wind]
Level 5 (Requires 12,000,000 EXP to upgrade to Level 6)
Movement Speed increased by 40%.
Attack Speed increased by 40%.
Agility increased by 30%.
Activatable Skill-
Wind Rider: Enables temporary flight and Movement Speed increase of 150% for 20 seconds.
Cooldown: 2 minutes
[Aura of Fire]
Level 5 (Requires 12,000,000 EXP to upgrade to Level 6)
Defense increased by 40%.
Target’s Defense reduced by 40%.
Activatable Skill-
Firestorm: Inflicts 800% damage within a range of 25*25 yards for 5 seconds.
Cooldown: 5 minutes
[Aura of Time]
Level 5 (Requires 20,000,000 EXP to upgrade to Level 6)
Cooldown of all Skills reduced by 30%.
Enemies within a 150-yard radius will have their Movement Speed and Attack Speed reduced by 30%, and Cooldown of Skills increased by 40%.
Activatable Skill-
Absolute Time: Prevents enemies within a radius of 75 yards from using any skills or tools for 24 seconds.
Cooldown: 2 minutes 30 seconds
[Aura of Illusion]
Level 5 (Requires 20,000,000 EXP to upgrade to Level 6)
All Attributes increased by 30%.
Enemies within a 150-yard radius will have all their Attributes reduced by 30%.
Activatable Skill-
Fantasy World: Immunity to all Magic Damage and 15% of Magic Damage received will be converted to healing to recover player’s HP for 20 seconds.
Cooldown: 3 minutes
[Aura of s.p.a.ce]
Level 5 (Requires 20,000,000 EXP to upgrade to Level 6)
Immunity to all control and restricting effects.
Activatable Skill-
s.p.a.ce Movement: Instantly move to any location within a radius of 400,000 yards.
Cooldown: 6 minutes
After s.h.i.+ Feng examined the Attributes of the Level 5 Seven Luminaries Ring, his calm heart inadvertently grew excited.
In the legends, the Seven Luminaries Ring was said to be a G.o.dly Relic. Even if it were just an Epic ranked Replica of the item, its strength far surpa.s.sed any player’s imagination.
Currently, the Seven Luminaries Ring Replica s.h.i.+ Feng possessed was only Level 5. Looking at the Replica’s current Attributes, s.h.i.+ Feng had even wondered if this Seven Luminaries Ring Replica could rival the strength an actual Legendary item.
However, if s.h.i.+ Feng wanted to continue upgrading the Seven Luminaries Ring, he would need a horrifying amount of EXP. In his current position, it was simply impossible to upgrade the ring to Level 6.
Next, I need to work on the sure-kill skill, Flame Burst. s.h.i.+ Feng called up the skill interface and began to upgrade Flame Burst.
Back in the Flame G.o.d’s Cave, s.h.i.+ Feng had upgraded the skill to Level 5.
[Flame Burst]
Level 5 (Requires 4,000,000 EXP to upgrade to Level 6)
Channeling time: 2 seconds
Gathers the power of flames to a single point and causes 420% damage to the target.
Attack Count: 6 times
Cooldown: 3 minutes 30 seconds
In a single breath, s.h.i.+ Feng upgraded Flame Burst four times, the skill reaching Level 9. Meanwhile, s.h.i.+ Feng’s level had fallen from 26 to 21.
[Flame Burst]
Level 9 (Requires 60,000,000 EXP to upgrade to Tier 1 skill)
Channeling time: 1 seconds
Gathers the power of flames to a single point and causes 750% damage to the target.
Attack Count: 12 times
Cooldown: 3 minutes