The sound was fantastic. It was a ba.s.s t.i.tter, if such a thing could be imagined. Though the tone of it was as low as the lowest note of a good operatic ba.s.so, it clearly came from the creature"s upper throat and head. Nor was there any real humor in it. It was an utterance with a nervous, habitual air about it, like a man clearing his throat. Having sounded, it fell silent, watching the advance of the great slug with its round, light blue eyes.
Smrgol exhaled slowly.
"Yes," he rumbled, almost sadly, almost as if to himself. "What I was afraid of. An ogre."
In the silence that followed, Nevile-Smythe got down from his horse and began to tighten the girths of its saddle.
"So, so, Clarivaux," he crooned to the trembling horse. "So ho, boy."
The rest of them were looking all at Carolinus. The magician leaned on his staff, seeming very old indeed, with the deep lines carven in the ancient skin of his face. He had been watching the ogre, but now he turned back to Jim and the other two dragons.
"I had hoped all along," he said, "that it needn"t come to this. However," he crackled sourly, and waved his hand at the approaching Worm, the silent Anark and the watching ogre, "as you see . . . The world goes never the way we want it by itself, but must be haltered and led." He winced, produced his flask and cup, and took a drink of milk. Putting the utensils back, he looked over at Nevile-Smythe, who was now checking his weapons. "I"d suggest, Knight, that you take the Worm. It"s a poor chance, but your best. I know you"d prefer that renegade dragon, but the Worm is the greater danger."
"Difficult to slay, I imagine?" queried the knight.
"Its vital organs are hidden deep inside it," said Carolinus, "and being mindless, it will fight on long after being mortally wounded. Cut off those eye-stalks and blind it first, if you can-" "Wait!" cried Jim, suddenly. He had been listening bewilderedly. Now the word seemed to jump out of his mouth. "What"re we going to do?"
"Do?" said Carolinus, looking at him. "Why, fight, of course."
"But," stammered Jim, "wouldn"t it be better to go get some help? I mean-"
"Blast it, boy!" boomed Smrgol. "We can"t wait for that! Who knows what"ll happen if we take time for something like that? h.e.l.l"s bells, Gorbash, lad, you got to fight your foes when you meet them, not the next day, or the day after that."
"Quite right, Smrgol," said Carolinus, dryly. "Gorbash, you don"t understand this situation. Every time you retreat from something like this, it gains and you lose. The next time the odds would be even worse against us."
They were all looking at him. Jim felt the impact of their curious glances. He did not know what to say.
He wanted to tell them that he was not a fighter, that he did not know the first thing to do in this sort of battle, that it was none of his business anyway and that he would not be here at all, if it were not for Angie. He was, in fact, quite humanly scared, and floundered desperately for some sort of strength to lean on.
"What-what am I supposed to do?" he said.
"Why, fight the ogre, boy! Fight the ogre!" thundered Smrgol-and the inhuman giant up on the slope, hearing him, shifted his gaze suddenly from the Worm to fasten it on Jim. "And I"ll take on that louse of an Anark. The george here"ll chop up the Worm, the Mage"ll hold back the bad influences-and there we are."
"Fight the ogre . . ." If Jim had still been possessed of his ordinary two legs, they would have buckled underneath him. Luckily his dragon-body knew no such weakness. He looked at the overwhelming bulk of his expected opponent, contrasted the ogre with himself, the armored, ox-heavy body of the Worm with Nevile-Smythe, the deep-chested over-size Anark with the crippled old dragon beside him-and a cry of protest rose from the very depths of his being. "But we can"t win!"
He turned furiously on Carolinus, who, however, looked at him calmly. In desperation he turned back to the only normal human he could find in the group.
"Nevile-Smythe," he said. "You don"t need to do this."
"Lord, yes," replied the knight, busy with his equipment. "Worms, ogres-one fights them when one runs into them, you know." He considered his spear and put it aside. "Believe I"ll face it on foot," he murmured to himself.
"Smrgol!" said Jim. "Don"t you see-can"t you understand? Anark is a lot younger than you. And you"re not well-"
"Er . . ." said Secoh, hesitantly.
"Speak up, boy!" rumbled Smrgol. "Well," stammered Secoh, "it"s just . . . what I mean is, I couldn"t bring myself to fight that Worm or that ogre-I really couldn"t. I just sort of go to pieces when I think of them getting close to me. But Icould -well, fight another dragon. It wouldn"t be quite so bad, if you know what I mean, if that dragon up there breaks my neck-" He broke down and stammered incoherently. "I know I sound awfully silly-"
"Nonsense! Good lad!" bellowed Smrgol. "Glad to have you. I-er-can"t quite get into the air myself at the moment-still a bit stiff. But if you could fly over and work him down this way where I can get a grip on him, we"ll stretch him out for the buzzards." And he dealt the mere-dragon a tremendous thwack with his tail by way of congratulation, almost knocking Secoh off his feet.
In desperation, Jim turned back to Carolinus.
"There is no retreat," said Carolinus, calmly, before Jim could speak. "This is a game of chess where if one piece withdraws, all fall. Hold back the creatures, and I will hold back the forces-for the creatures will finish me, if you go down, and the forces will finish you if they get me."
"Now, look here, Gorbash!" shouted Smrgol in Jim"s ear. "That Worm"s almost here. Let me tell you something about how to fight ogres, based on experience. You listening, boy?"
"Yes," said Jim, numbly.
"I know you"ve heard the other dragons calling me an old windbag when I wasn"t around. But Ihave conquered an ogre-the only one in our race to do it in the last eight hundred years-and they haven"t.
So pay attention, if you want to win your own fight."
Jim gulped.
"All right," he said.
"Now, the first thing to know," boomed Smrgol, glancing at the Worm who was now less than fifty yards distant, "is about the bones in an ogre-"
"Never mind the details!" cried Jim. "What do I do?"
"In a minute," said Smrgol. "Don"t get excited, boy. Now, about the bones in an ogre. The thing to remember is that they"re big-matter of fact in the arms and legs, they"re mainly bone. So there"s no use trying to bite clear through, if you get a chance. What you try to do is get at the muscle-that"s tough enough as it is-and hamstring. That"s point one." He paused to look severely at Jim.
"Now, point two," he continued, "also connected with bones. Notice the elbows on that ogre. They aren"t like a george"s elbows. They"re what you might call double-jointed. I mean, they have two joints where a george has just the one. Why? Simply because with the big bones they got to have and the muscle of them, they"d never be able to bend an arm more than halfway up before the bottom part"d b.u.mp the top if they had a george-type joint. Now, the point of all this is that when it swings that club, it can only swing in one way with that elbow. That"s up and down. If it wants to swing it side to side, it"s got to use its shoulder. Consequently if you can catch it with its club down and to one side of the body, you got an advantage; because it takes two motions to get it back up and in line again-instead of one, like a george."
"Yes, yes," said Jim, impatiently, watching the advance of the Worm. "Don"t get impatient, boy. Keep cool. Keep cool. Now, the knees don"t have that kind of joint, so if you can knock it off its feet you got a real advantage. But don"t try that, unless you"re sure you can do it; because once it gets you pinned, you"re a goner. The way to fight it is in-and-out-fast. Wait for a swing, dive in, tear him, get back out again. Got it?"
"Got it," said Jim, numbly.
"Good. Whatever you do, don"t let it get a grip on you. Don"t pay attention to what"s happening to the rest of us, no matter what you hear or see. It"s every one for himself. Concentrate on your own foe; and keep your head . Don"t let your dragon instinct to get in there and slug run away with you. That"s why the georges have been winning against us as they have. Just remember you"re faster than that ogre and your brains"ll win for you if you stay clear, keep your head and don"t rush. I tell you, boy-"
He was interrupted by a sudden cry of joy from Nevile-Smythe, who had been rummaging around in Clarivaux"s saddle.
"I say!" shouted Nevile-Smythe, running up to them with surprising lightness, considering his armor. "The most marvelous stroke of luck! Look what I found." He waved a wispy stretch of cloth at them.
"What?" demanded Jim, his heart going up in one sudden leap.
"Elinor"s favor! And just in time, too. Be a good fellow, will you," went on Nevile-Smythe, turning to Carolinus, "and tie it about my vambrace here on the shield arm. Thank you, Mage."
Carolinus, looking grim, tucked his staff into the crook of his arm and quickly tied the kerchief around the armor of Nevile-Smythe"s lower left arm. As he tightened the final knot and let his hands drop away, the knight caught up his shield into position and drew his sword with the other hand. The bright blade flashed like a sudden streak of lightning in the sun, he leaned forward to throw the weight of his armor before him, and with a shout of"A Nevile-Smythe! Elinor! Elinor!" he ran forward up the slope toward the approaching Worm.
Jim heard, but did not see, the clash of sh.e.l.l and steel that was their coming together. For just then everything began to happen at once. Up on the hill, Anark screamed suddenly in fury and launched himself down the slope in the air, wings spread like some great bomber gliding in for a crash landing.
Behind Jim, there was the frenzied flapping of leathery wings as Secoh took to the air to meet him-but this was drowned by a sudden short, deep-chested cry, like a wordless shout; and, lifting his club, the ogre stirred and stepped clear of the boulders, coming forward and straight down the hill with huge, ground-covering strides.
"Good luck, boy," said Smrgol, in Jim"s ear. "And Gorbash-" Something in the old dragon"s voice made Jim turn his head to look at Smrgol. The ferocious red mouth-pit and enormous fangs were frighteningly open before him; but behind it Jim read a strange affection and concern in the dark dragon-eyes. "-remember," said the old dragon, almost softly, "that you are a descendant of Ortosh and Agtval, and Gleingul who slew the sea serpent on the tide-banks of the Gray Sands. And be therefore valiant. But remember too, that you are my only living kin and the last of our line . . . and be careful."
Then Smrgol"s head was jerked away, as he swung about to face the coming together of Secoh and Anark in mid-air and bellowed out his own challenge. While Jim, turning back toward the Tower, had only time to take to the air before the rush of the ogre was upon him.
He had lifted on his wings without thinking-evidently this was dragon instinct when attacked. He wasaware of the ogre suddenly before him, checking now, with its enormous hairy feet digging deep into the ground. The rust-bound club flashed before Jim"s eyes and he felt a heavy blow high on his chest that swept him backward through the air.
He flailed with his wings to regain balance. The over-size idiot face was grinning only a couple of yards off from him. The club swept up for another blow. Panicked, Jim scrambled aside, and saw the ogre sway forward a step. Again the club lashed out-quick!-how could something so big and clumsy-looking be so quick with its hands? Jim felt himself smashed down to earth and a sudden lance of bright pain shot through his right shoulder. For a second a gray, thick-skinned forearm loomed over him and his teeth met in it without thought.
He was shaken like a rat by a rat terrier and flung clear. His wings beat for the safety of alt.i.tude, and he found himself about twenty feet off the ground, staring down at the ogre, which grunted a wordless sound and shifted the club to strike upwards. Jim cupped air with his wings, to fling himself backward and avoid the blow. The club whistled through the unfeeling air; and, sweeping forward, Jim ripped at one great blocky shoulder and beat clear. The ogre spun to face him, still grinning. But now blood welled and trickled down where Jim"s teeth had gripped and torn, high on the shoulder.
-And suddenly, Jim realized something: He was no longer afraid. He hung in the air, just out of the ogre"s reach, poised to take advantage of any opening; and a hot sense of excitement was coursing through him. He was discovering the truth about fights-and about most similar things-that it is only the beginning that is bad. Once the chips are down, several million years of instinct take over and there is no time for thought for anything but confronting the enemy. So it was with Jim-and then the ogre moved in on him again; and that was his last specific intellectual thought of the fight, for everything else was drowned in his overwhelming drive to avoid being killed and, if possible, to kill, himself . . .
IV.
It was a long, blurred time, about which later Jim had no clear memory. The sun marched up the long arc of the heavens and crossed the nooning point and headed down again. On the torn-up sandy soil of the plain he and the ogre turned and feinted, smashed and tore at each other. Sometimes he was in the air, sometimes on the ground. Once he had the ogre down on one knee, but could not press his advantage.
At another time they had fought up the long slope of the hill almost to the Tower and the ogre had him pinned in the cleft between two huge boulders and had hefted its club back for the final blow that would smash Jim"s skull. And then he had wriggled free between the monster"s very legs and the battle was on again.
Now and then throughout the fight he would catch brief kaleidoscopic glimpses of the combats being waged about him: Nevile-Smythe now wrapped about by the blind body of the Worm, its eye-stalks hacked away-and striving in silence to draw free his sword-arm, which was pinned to his side by the Worm"s encircling body. Or there would roll briefly into Jim"s vision a tangled roaring tumble of flailingleathery wings and serpentine bodies that was Secoh, Anark and old Smrgol. Once or twice he had a momentary view of Carolinus, still standing erect, his staff upright in his hand, his long white beard blowing forward over his blue gown with the cabalistic golden signs upon it, like some old seer in the hour of Armageddon. Then the gross body of the ogre would blot out his vision and he would forget all but the enemy before him.
The day faded. A dank mist came rolling in from the sea and fled in little wisps and tatters across the plain of battle. Jim"s body ached and slowed, and his wings felt leaden. But the ever-grinning face and sweeping club of the ogre seemed neither to weaken nor to tire. Jim drew back for a moment to catch his breath; and in that second, he heard a voice cry out.
"Time is short!" it cried, in cracked tones. "We are running out of time. The day is nearly gone!"
It was the voice of Carolinus. Jim had never heard him raise it before with just such a desperate accent.
And even as Jim identified the voice, he realized that it came clearly to his ears-and that for sometime now upon the battlefield, except for the ogre and himself, there had been silence.
He shook his head to clear it and risked a quick glance about him. He had been driven back almost to the neck of the Causeway itself, where it entered onto the plain. To one side of him, the snapped strands of Clarivaux"s bridle dangled limply where the terrified horse had broken loose from the earth-thrust spear to which Nevile-Smythe had tethered it before advancing against the Worm on foot. A little off from it stood Carolinus, upheld now only by his staff, his old face shrunken and almost mummified in appearance, as if the life had been all but drained from it. There was nowhere else to retreat to; and Jim was alone.
He turned back his gaze to see the ogre almost upon him. The heavy club swung high, looking gray and enormous in the mist. Jim felt in his limbs and wings a weakness that would not let him dodge in time; and, with all his strength, he gathered himself, and sprang instead, up under the monster"s guard and inside the grasp of those cannon-thick arms.
The club glanced off Jim"s spine. He felt the arms go around him, the double triad of bone-thick fingers searching for his neck. He was caught, but his rush had knocked the ogre off his feet. Together they went over and rolled on the sandy earth, the ogre gnawing with his jagged teeth at Jim"s chest and striving to break a spine or twist a neck, while Jim"s tail lashed futilely about.
They rolled against the spear and snapped it in half. The ogre found its hold and Jim felt his neck begin to be slowly twisted, as if it were a chicken"s neck being wrung in slow motion. A wild despair flooded through him. He had been warned by Smrgol never to let the ogre get him pinned. He had disregarded that advice and now he was lost, the battle was lost.Stay away , Smrgol had warned,use your brains . .
The hope of a wild chance sprang suddenly to life in him. His head was twisted back over his shoulder.
He could see only the gray mist above him, but he stopped fighting the ogre and groped about with both forelimbs. For a slow moment of eternity, he felt nothing, and then something hard nudged against his right foreclaw, a glint of bright metal flashed for a second before his eyes. He changed his grip on what he held, clamping down on it as firmly as his clumsy foreclaws would allow- -and with every ounce of strength that was left to him, he drove the fore-part of the broken spear deep into the middle of the ogre that sprawled above him.
The great body bucked and shuddered. A wild scream burst from the idiot mouth alongside Jim"s ear.The ogre let go, staggered back and up, tottering to its feet, looming like the Tower itself above him.
Again, the ogre screamed, staggering about like a drunken man, fumbling at the shaft of the spear sticking from him. It jerked at the shaft, screamed again, and, lowering its unnatural head, bit at the wood like a wounded animal. The tough ash splintered between its teeth. It screamed once more and fell to its knees.
Then slowly, like a bad actor in an old-fashioned movie, it went over on its side, and drew up its legs like a man with the cramp. A final scream was drowned in bubbling. Black blood trickled from its mouth and it lay still.
Jim crawled slowly to his feet and looked about him.
The mists were drawing back from the plain and the first thin light of late afternoon stretching long across the slope. In its rusty illumination, Jim made out what was to be seen there.
The Worm was dead, literally hacked in two. Nevile-Smythe, in b.l.o.o.d.y, dinted armor, leaned wearily on a twisted sword not more than a few feet off from Carolinus. A little farther off, Secoh raised a torn neck and head above the intertwined, locked-together bodies of Anark and Smrgol. He stared dazedly at Jim.
Jim moved slowly, painfully over to the mere-dragon.
Jim came up and looked down at the two big dragons. Smrgol lay with his eyes closed and his jaws locked in Anark"s throat. The neck of the younger dragon had been broken like the stem of a weed.
"Smrgol . . ." croaked Jim.
"No-" gasped Secoh. "No good. He"s gone . . . I led the other one to him. He got his grip-and then he never let go . . ." The mere-dragon choked and lowered his head.
"He fought well," creaked a strange harsh voice which Jim did not at first recognize. He turned and saw the Knight standing at his shoulder. Nevile-Smythe"s face was white as sea-foam inside his helmet and the flesh of it seemed fallen in to the bones, like an old man"s. He swayed as he stood.
"We have won," said Carolinus, solemnly, coming up with the aid of his staff. "Not again in our lifetimes will evil gather enough strength in this spot to break out." He looked at Jim. "And now," he said, "the balance of Chance and History inclines in your favor. It"s time to send you back."
"Back?" said Nevile-Smythe.
"Back to his own land, Knight," replied the magician. "Fear not, the dragon left in this body of his will remember all that happened and be your friend."
"Fear!" said Nevile-Smythe, somehow digging up a final spark of energy to expend on hauteur. "I fear no dragon, dammit. Besides, in respect to the old boy here"-he nodded at the dead Smrgol-"I"m going to see what can be done about this dragon-alliance business."
"He was great!" burst out Secoh, suddenly, almost with a sob. "He-he made me strong again.
Whatever he wanted, I"ll do it." And the mere-dragon bowed his head.
"You come along with me then, to vouch for the dragon end of it," said Nevile-Smythe. "Well," he turned to Jim, "it"s goodby, I suppose, Sir James."
"I suppose so," said Jim. "Goodby to you, too. I-" Suddenly he remembered. "Angie!" he cried out, spinning around. "I"ve got to go get Angie out of that Tower!"
Carolinus put his staff out to halt Jim.
"Wait," he said. "Listen . . ."
"Listen?" echoed Jim. But just at that moment, he heard it, a woman"s voice calling, high and clear, from the mists that still hid the Tower.
"Jim! Jim, where are you?"
A slight figure emerged from the mist, running down the slope toward them.
"Here I am!" bellowed Jim. And for once he was glad of the capabilities of his dragon-voice. "Here I am, Angie-"
-but Carolinus was chanting in a strange, singing voice, words without meaning, but which seemed to shake the very air about them. The mist swirled, the world rocked and swung. Jim and Angie were caught up, were swirled about, were spun away and away down an echoing corridor of nothingness . . .
. . . and then they were back in the Grille, seated together on one side of the table in the booth. Hanson, across from them, was goggling like a bewildered accident victim.
"Where-where am I?" he stammered. His eyes suddenly focused on them across the table and he gave a startled croak. "Help!" he cried, huddling away from them. "Humans!"
"What did you expect?" snapped Jim. "Dragons?"