Chapter 1942 "Anti-Teleport Cave"
After warning everyone, only then did the plant-tamer girl ask the mermaid to approach their target as fast as possible.
"Senior, we have to approach the cub or we can send the gra.s.s to knock out the cub first before we kidnap it. How is it?"
The gra.s.s could survive under a certain degree of water pressure so the group only had to manipulate the gra.s.s to "swim" to the sleeping cub in the nest and quietly knocked out the cub while it was still sleeping.
The group didn"t want to wake up the cub at all, afraid that they would face another unexpected situation or something.
The mermaid thought for a while and chose to send out the gra.s.s while they remained at a safe distance so that the cub wouldn"t be alerted at all.
After discussing things, the plant-tamer girl finally used her plant-taming ability to send out the knock-out gra.s.s from their dual barriers.
Because the cave was now not so dark, the plant-tamer girl could directly manipulate the gra.s.s to move with the water and approach the cub slowly but surely.
The gra.s.s moved without any sound, and because it was just gra.s.s, not even a mutant plant, the cub with a strong sense of territory didn"t find anything wrong.
After all, there were many ordinary plants around, so one or two more new ordinary plants didn"t disturb the sweet dream of the cub at all.
Everyone held their breath as they watched with beating hearts how the gra.s.s slowly approached the cub at the center of the cave.
The gra.s.s"s fragrance was actually mild and it could only achieve the best effect at a certain distance.
Thus, the gra.s.s continued to approach the cub bit by bit until it was only a few meters from the cub.
Only then did the cub smell something unusual, but the smell was actually nice and comforting, especially good for children like this ignorant cub.
The dolphin-sized Loch Ness" cub just sniffed in its dream and soon, it inhaled a large amount of the gra.s.s"s fragrance.
Instead of waking up, the cub found the smell to be comfortable, so it soon fell into a deeper sleep.
Right. The effect of the gra.s.s worked so fast that within seconds the cub entered a deep sleep that no one could wake up until fifteen minutes.
The moment the group felt with the sonic guy"s sound wave that the cub"s breathing had changed and it was already unconscious, the members moved fast.
The gla.s.ses man immediately manipulated the water around the cub to form a water ball that trapped the cub instead and within just a few seconds, the guy smoothly took the cub inside the water ball in
to their double barriers.
Then, once the cub entered the group"s double barrier, the gla.s.ses man put another armor barrier around the water ball to trap the cub so that it could not come out of the barrier for a period of time.
ραпdα- n૦νe|`c,0m Because the size of this cub was quite large, even the same size as the little mermaid Ainsley, the group had to expand their barrier a little bit and the job naturally fell to the plant-tamer girl, the owner of the gla.s.s bead barriers.
The plant-tamer girl took back the knock-out gra.s.s and hastily stored the gra.s.s in her spatial storage before she expanded the size of the gla.s.s bead barriers.
The mermaid did the same with the water barrier while Ainsley helped the mermaid and herself to scan the sleeping cub to accomplish half of their mission.
The plant-tamer girl was the busiest for now because the jelly barrier also had to be readjusted.
Only the sonic guy was somewhat leisurely, but he also used his sound wave ability to guard against the surroundings, replacing Ainsley"s 3D map role.
After Ainsley and the others finished doing their perspective jobs, the little baby quickly used her 3D map ability again while the others were ready to leave this cave at lightning speed.
But before leaving, the group looked at the sonic guy and asked about one problem.
"Can you use the group teleport ability now? If you can, that"s the best. We won"t need to go against those guardian monsters or the mother monster that might be lurking around."
The sonic guy remembered his teleport ability and his eyes instantly brightened at his teammates" words.
Right! He forgot about the teleport! If they could teleport away on the spot, all problems would be solved!
The sonic guy immediately tried to use the group"s teleport ability, but to his surprise, there was something that blocked his ability in this cave.
To use teleportation, naturally, there would be a vague feeling related to s.p.a.ce fluctuation, but this time, it was as if the s.p.a.ce fluctuations were blocked by a s.p.a.ce barrier that made it impossible to open or tear up the s.p.a.ce to use teleportation.
The sonic guy"s face darkened for a moment and he immediately told the result of his trial and error just now to his teammates.
"I think this cave is unusual. The stones and the rocks make it impossible to use teleportation."
Since the mysterious Loch Ness Monster was suspected to create this lair in another s.p.a.ce, it means the monster should have a s.p.a.ce element ability that was not weak at all.
It was indeed quite easy to make it impossible to use teleport inside the cave or to enter the cave.
But it should be possible to use teleportation once they were out of the cave because if not, how could the Loch Ness Monster come out of this s.p.a.ce and restock its reserve food?
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